H. Xue
Please Note
22 records found
1
Orchestrating acts of kindness
An exploratory framework for designing beneficial kindness interventions
A consent for myself/ourselves
Designing for responsible use of autoethnography
On the Cultivation of Designers’ Emotional Connoisseurship (Part 1)
A Theoretical Positioning
Demystifying emotion for designers
A five-day course based on seven fundamental principles
Mood in Experience Design
A Scoping Review
Touchy-feely
A designerly exploration of haptic representations of three mood states
Inside out
Addressing the “how” of data collection in experience design research applying introspective methods
Cultivating Researcher-Sensibility in Novice Designers
Exploring Genre-Specific Heuristics for Game Evaluation in a Design Studio
What role an agent could play at home?
Exploring the social roles of smart home system based on a content analysis
Harmony in Design
A Synthesis of Literature from Classical Philosophy, the Sciences, Economics, and Design
Classical theories of harmony have been used to explain phenomena like beauty, happiness, health, virtue, pleasure, peace, and even ecological sustainability. With the intent of making these theories more accessible to designers, this article reviews the conception of harmony from about 500 BCE to the present. It begins with a brief overview of harmony in classical Chinese and Greek philosophy. Then it examines the role of harmony in the renaissance, the scientific revolution, and the early modern period across topics in aesthetics, ethics, physics, politics, and economics. Finally, turning to the 20th century, this article highlights the conceptual function of harmony in psychology, neuroscience, computer science, and design. This synthesis concludes with a review of applications and implications for contemporary designers. An essential conclusion of this article is that harmony involves the integration of diversity into a greater whole; harmony is not pure agreement or “sameness.” Overall, we suggest that classical principles of harmony might serve as a theoretical framework to help designers develop a more sustainable and vibrant vision of the future.
Emotion deep dive for designers
Seven propositions that operationalize emotions in design innovation
Mood granularity for design
Introducing a holistic typology of 20 mood states
This paper introduces a holistic typology of 20 mood states that are presented with a componential approach, describing six aspects: subjective feeling, perception, reaction, tendency, liking, and disliking. In addition, each mood is illustrated with a short example narrative and a collection of four images. The typology was generated by combining the results of two studies. With a lexical analysis and researcher introspections, Study 1 examined 135 mood words, which resulted in an initial identification of mood states and corresponding verbal and pictorial descriptions. Study 2 validated and enriched these results with a phenomenological analysis of 159 introspective mood samples that were collected by a group of nine co-researchers in a two-week mood diary exercise. The mood typology provides a fine-grained overview and a vocabulary of user moods. Designers and design researchers can use these results as a foundation for systematic mood-focused design research, as a means to develop mood sensibility and granularity (i.e., the ability to distinguish between moods and the variety of mood manifestations), and as a tool to facilitate user interviews in empathy-based design processes.