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J.D. Lomas

61 records found

From Dead-ends to Dialogue

Third Workshop on Design Research & GenAI

In this third installment of our GenAI workshop series at DIS, we focus on ‘stopsigns’—the blockages that impede progress in design research with GenAI. These stopsigns manifest as both semantic barriers (political, social, or mental frameworks) and pragmatic hurdles (technical l ...
Generative AI systems are increasingly capable of expressing emotions through text, imagery, voice, and video. Effective emotional expression is particularly relevant for AI systems designed to provide care, support mental health, or promote wellbeing through emotional interactio ...
This study explores how Low-Rank Adaptation (LoRA) fine-tuning, guided by human aesthetic evaluations, can enhance the outputs of generative AI models in tangible product design, using lamp design as a case study. By integrating human feedback into the AI model, we aim to improve ...
The brain is an incredibly complex organ capable of perceiving and interpreting a wide range of stimuli. Depending on individual brain chemistry and wiring, different people decipher the same stimuli differently, conditioned by their life experiences and environment. This study’s ...
In an era where artificial intelligence (AI) permeates every facet of our lives, the imperative to steer AI development toward enhancing human wellbeing has never been more critical. However, the development of such positive AI poses substantial challenges due to the current lack ...
INTRODUCTION: With Alzheimer's disease and related dementias (ADRD) representing an enormous public health challenge, there is a need to support individuals in learning about and addressing their modifiable risk factors (e.g., diet, sleep, and physical activity) to prevent or del ...

Death of the Design Researcher?

Creating Knowledge Resources for Designers Using Generative AI

This workshop explores the transformative potential of generative artificial intelligence (GenAI) in design research. GenAI, capable of creating new content such as images, text, music, video, and code, raises important questions about authorship, agency, and design practice. Ins ...
Learning engineering adds tools and processes to learning platforms to support improvement research. One kind of tool is A/B testing-common in large software companies and also represented academically at conferences like the Annual Conference on Digital Experimentation (CODE). A ...
This one day workshop will explore the use of Generative Artificial Intelligence (GenAI) in design research and practice. Generative technologies are developing rapidly and many designers are using them. Yet, there remains little published work on the use of GenAI in design. Our ...
Entrainment is a phenomenon of phase or temporal matching of one system with that of another system. Human neural activity has been shown to resonate with external auditory stimuli. When we enjoy a piece of music, there is a resonance of brain responses with auditory signals. The ...
Advances in neurotechnology have enhanced and simplified our ability to research brain activity with low-cost and effective equipment. One such scalable and noninvasive technique is Electroencephalography (EEG), which detects and records electrical brain activity. Brain activity ...

Improving mathematics assessment readability

Do large language models help?

Background: Readability metrics provide us with an objective and efficient way to assess the quality of educational texts. We can use the readability measures for finding assessment items that are difficult to read for a given grade level. Hard-to-read math word problems can put ...
Electroencephalography (EEG) enables online monitoring brain activity, which can be used for neurofeedback. One of the growing applications of EEG neurofeedback is to facilitate meditation practice. Specifically, EEG neurofeedback can be used to alert participants whenever they g ...
Introduction: Designing artificial intelligence (AI) to support health and wellbeing is an important and broad challenge for technologists, designers, and policymakers. Drawing upon theories of AI and cybernetics, this article offers a design framework for designing intelligent s ...
Music recommendation systems struggle with predicting the aesthetic responses of listeners based solely on acoustic characteristics, which are dependent on the listener's perception. This research correlates acoustic music features with brain responses to report the neural aesthe ...
In the modern world, it is easy to get lost in thought, partly because of the vast knowledge available at our fingertips via smartphones that divide our cognitive resources and partly because of our intrinsic thoughts. In this work, we aim to find the differences in the neural si ...

Harmony in Design

A Synthesis of Literature from Classical Philosophy, the Sciences, Economics, and Design

Classical theories of harmony have been used to explain phenomena like beauty, happiness, health, virtue, pleasure, peace, and even ecological sustainability. With the intent of making these theories more accessible to designers, this article reviews the conception of harmony fro ...
Technology aided learning is becoming increasingly popular. In some of the countries, online learning has taken over for traditional classroom-based learning. With this, educational data is being generated in vast amounts. Knowing the potential of this data, many education stakeh ...
Learning engineering adds tools and processes to learning platforms to support improvement research. One kind of tool is A/B testing, which is common in large software companies and also represented academically at conferences like the Annual Conference on Digital Experimentation ...

Quantum Computing

From Hardware to Society

This magazine is both an introduction into quantum computing and an exploration of its impact on our world. It follows on from our 2019 magazine on the quantum internet. Since 2019, much progress has been made in quantum technologies worldwide. In 2020, for instance, the first Eu ...