M. Lemke
Please Note
18 records found
1
Insect consumption and aesthetic disgust
Using design fiction to imagine novel food experiences
Enhancing Desirable Food Behaviors by Increasing or Decreasing Disgust
Designing and Testing Infographics
Blueprints
Systematizing Behavior Change Designs-The Case of Social Comparison Theory
The three-step persuasion model on YouTube
A grounded theory study on persuasion in the protein supplements industry
Mattpod
A Design Proposal for a Multi-Sensory Solo Dining Experience
The Playful Potential of Digital Commensality
Learning from Spontaneous Playful Remote Dining Practices
Setting the Stage
Disgust as an Aesthetic Food Experience
Conveying information through food packaging
A literature review comparing legislation with consumer perception