Authored

6 records found

The everyday enactment of interfaces

A study of crises and conflicts in the more-than-human home

By 2027 more than 530 M homes will likely adopt at least one type of automated system. This means that a growing number of residents will be living with automated technology in the home, everyday. But living with smart homes is full of conflicts between what residents find approp ...

Encountering ethics through design

A workshop with nonhuman participants

What if we began to speculate that intelligent things have an ethical agenda? Could we then imagine ways to move past the moral divide ‘human vs. nonhuman’ in those contexts, where things act on our behalf? Would this help us better address matters of agency and responsibility in ...

Conversation Starters

How Can We Misunderstand AI Better?

Conversation Starters is a series of interactive prototypes that probe how to design explainable interactions with AI in everyday life. Taking a more-than-human approach, we explore how 'failures' could be transformed into opportunities for situated understandings of AI. We descr ...

Habitabilities of Living Artefacts

A Taxonomy of Digital Tools for Biodesign

This paper offers a taxonomy of digital tools for crafting habitabilities in biodesign practices. Over the past decade, interest has grown among design and Human-Computer Interaction (HCI) scholars to explore the potentials of living organisms for novel responsive behavior and in ...

Making Access

Increasing Inclusiveness in Making

In this one-day workshop we are going to make access. We aim to counteract the phenomenon that access to making (e.g., in makerspaces, fablabs, etc.) is not equally distributed, with certain groups of people being underrepresented (e.g., women∗1). After brief introductions from p ...

Things making things

Designing the internet of reinvented things

Design has long been human-centered, but with data technology things too can become part of the design and innovation process.@en

Contributed

14 records found

ObjectResponder

Researching & Prototyping for Design collaboration with Artificial Intelligence

In this report, I have explained my iterative design process using research through design approach. This project focuses on the context of Artificial intelligence and design collaboration. It also represents a design method of integrating human and non – human biases while desig ...

Connected Resources

A Research through Design Approach to Designing for Older People’s Resourcefulness

The project aims to encourage "young-older people" to age resourcefully. Although they are better at appropriating artefacts, technologies, and other people available around them to solve challenges as they age, the current "smart products" for those people do not allow them to d ...

MyRubric

A co-creative journey to activate learning communities

Nowadays, designers deal with increasingly complex and meaningful challenges. Because of that, design schools are required to deliver professional designers capable of handling what future decades might bring. Therefore, resilience, generally described as the process of adapting ...

Consent practices and disclosure interactions in the context of digital platforms

A design proposal to improve current practices by leveraging value similarities and resolving value tensions

Digital platforms harvest end-users’ data for providing personalised recommended content. However, this data is also used to predict individual end-users’ behaviours and hook them to the content, eventually influencing their worldviews. This raises ethical debates related to the ...

Creating Monsters

Crafting gender ambiguous child toys through reflexive designer-AI interactions

Growing up, social constructs like roles, norms and values are being internalised and naturalised. Despite offering a sense of stability, such constructs also prohibit equality, justice and diversity, by pushing people into categories, roles and norms they do not represent. Howev ...

Meaningful Voice Interactions

How to design smart speakers that foster well-being

What is the impact of smart speakers on our well-being? As the popularity of these devices continues to grow, so does the discussions around their potential dangers. From reports of children developing aggressive behaviours to studies on the perpetuation of sexist stereotypes, ou ...

Design for fairness in AI

Cooking a fair AI Dish

Artificial intelligence (AI) is an emerging field which unleashes massive new (business) opportunities. The potential growth and broad application of the AI technology has great economic benefits however also severe societal implications. Simultaneously, ethical challenges arise ...

Empowering Academic Graduate Job Search

The Design and Validation of a Task-Based Vacancy Platform

A significant portion of academic graduates have difficulty finding a first job after graduation. Research shows that the expectations of academic graduate job seekers and employers do not align and this graduation project confirms that job seekers and employers do not speak the ...

Hinting Civic Futures

A call for cityness in the future smart age

By 2030, 70% of the world’s population will live in cities. With technological development, the focus of building a city has been changing over time. Currently, the urban construction is dominated by the dream of the built environment with embedded intelligence. Urban data stream ...

Connecting Swapfiets

Integrating a user facing tracking service into a bicycle light

This graduation project aims to design a data driven service system for Swapfiets. The designed system allows users to locate their bicycle if they have trouble finding it. Other data driven services using the information are explored. The device is designed to be integrated into ...

From things to systems, and back

A thing-centric approach to protein transition in the Netherlands

This master thesis shows that how to make a transition in everyday life and how to amplify the transition to the system level. Specifically, this research takes a practical case about 'protein transition' in the Netherlands. Based on Transition Design, practical theory, and thing ...

Envision

Enabling vision for visually impaired

Envision began as an attempt to increase independence for people with visual impairment. During the course of the project, through a very participatory design approach, a deep understanding of the challenges faced by visually impaired people was obtained. A technology exploration ...

Things as Citizens

A study on the mingling of IoT with agency in everyday urban culture

This graduation project contributes to the PACT research project. The PACT (Pure Air for Cities of Things) project aims to develop novel methods and tools for understanding and demonstrating how intelligent things can act in concert with people and connect to existing data and cl ...

Data-informed design experiments

Assessing the effectiveness and appropriateness of design for behaviour change

Our society is facing a number of great challenges which will require all of us to significantly change our lifestyle in the coming years. To support people in those transitions, next to systemic changes, new design interventions have to be crafted that intentionally aim to redir ...