OA
OK Ahmed
Authored
3 records found
This paper describes the development of an end-to-end quality measurement method that allows us to quantify the perceived quality of interactive gaming. with an emphasis on the so-called first person shooter (FPS) game quake IV. We conducted a number of subjective experiments to
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Nowadays various digital television services are available. However, the user of these services experiences longer delays than the traditional analog TV while switching from channel to channel. The digital TV operator usually displays a black screen with the channel number during
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