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D. Iorga

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2 records found

Conference paper (2017) - Carmina García Almudever, Lingling Lao, A. Kruth, J. Knoch, H. Bluhm, Koen Bertels, Xiang Fu, Nader Khammassi, Imran Ashraf, Dan Iorga, Savvas Varsamopoulos, C. Eichler, Andreas Wallraff, L. Geck
Quantum computers may revolutionize the field of computation by solving some complex problems that are intractable even for the most powerful current supercomputers. This paper first introduces the basic concepts of quantum computing and describes what the required layers are for building a quantum system. Thereafter, it discusses the different engineering challenges when building a quantum computer ranging from the core qubit technology, the control electronics, to the microarchitecture for the execution of quantum circuits and efficient quantum error correction. We conclude by discussing some compiler and programming issues relative to quantum algorithms. ...
Conference paper (2016) - Dan Iorga, Razvan Nane, Yi Lu, Edwin van Dalen, Koen Bertels
Numerous applications for mobile devices require 3D vision capabilities, which in turn require depth detection since this enables the evaluation of an object’s distance, position and shape. Despite the increasing popularity of depth
detection algorithms, available solutions need expensive hardware and/or additional ASICs, which are not suitable for low-cost commodity hardware devices. In this paper, we propose a low-cost and low-power embedded solution to provide high speed depth detection. We extend an existing off-the-shelf VLIW
image processor and perform algorithmic and architectural optimizations in order to achieve the requested real-time performance speed. Experimental results show that by adding different functional units and adjusting the algorithm to take full advantage of them, a 640x480 image pair with 64 disparities1 can be processed at 36.75 fps on a single processor instance, which
is an improvement of 23% compared to the best state-of-the-art image processor. ...