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Conference paper(2023)
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Jens J. Hunhevicz, David F. Bucher, Ranjith K. Soman, Meliha Honic, Daniel M. Hall, Catherine De Wolf
Long-term access to lifecycle data is key to a successful transition towards a circular built environment. However, the underlying technology often remains centralized and risks becoming inaccessible over time. In this paper, we investigate whether decentralized access methods using Web3, i.e. blockchain and decentralized data storage protocols, can help to mitigate this limitation. We implement Web3 data access mechanisms for a material passport with both a role-based and a token-based smart contract. Initial results suggest that Web3 offers a promising approach to data access over the lifecycle of a built asset-but only with careful design choices.
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Long-term access to lifecycle data is key to a successful transition towards a circular built environment. However, the underlying technology often remains centralized and risks becoming inaccessible over time. In this paper, we investigate whether decentralized access methods using Web3, i.e. blockchain and decentralized data storage protocols, can help to mitigate this limitation. We implement Web3 data access mechanisms for a material passport with both a role-based and a token-based smart contract. Initial results suggest that Web3 offers a promising approach to data access over the lifecycle of a built asset-but only with careful design choices.
Other(2021)
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P.W.C. Chan, C.E.L. De Wolf, A. Koutamanis
Globally, the challenge of accelerating sustainable transitions to ensure the continued thriving of the human population, natural environment and world economy is well-acknowledged. In the Netherlands ambitious targets have been set to achieve 55% emission reduction when compared to 1990 levels by 2030 and, in line with the European Green Deal, to move towards a climate-neutral society where economic growth is decoupled from environmental degradation and resource use.
A key sector that is critical in making this transition is the construction sector. According to the latest Circularity Gap Report, while the construction and maintenance of housing, offices, roads and other infrastructure represent the third largest resource footprint in the Netherlands (at 32 million tonnes), the sector also accounts for the highest level of raw material consumption across all sectors (at nearly 29 million tonnes). Scenarios for creating a more circular construction economy have to date included two main strategies – calls for zero demolition and radical changes in the ways we produce buildings.
In this paper, we consider these scenarios and explore the potential for digital technologies to make a difference in developing a more circular construction economy in the future. In what follows, the paper will first present a brief overview of current achievements to introduce circularity in construction. This highlights three key accomplishments, including the drive to document and inventorise building materials that can be recovered, reused and recycled; the development of prototypes, pilots and processes for circularity with a strong focus on designing for deconstruction, and; the creation of knowledge sharing platforms to build a network of actors to take forward lessons learnt on circular building processes. Thereafter, the second part of this paper will focus on identifying the possibilities and current problems faced with using digital technologies to support efforts to create a more circular construction economy.
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Globally, the challenge of accelerating sustainable transitions to ensure the continued thriving of the human population, natural environment and world economy is well-acknowledged. In the Netherlands ambitious targets have been set to achieve 55% emission reduction when compared to 1990 levels by 2030 and, in line with the European Green Deal, to move towards a climate-neutral society where economic growth is decoupled from environmental degradation and resource use.
A key sector that is critical in making this transition is the construction sector. According to the latest Circularity Gap Report, while the construction and maintenance of housing, offices, roads and other infrastructure represent the third largest resource footprint in the Netherlands (at 32 million tonnes), the sector also accounts for the highest level of raw material consumption across all sectors (at nearly 29 million tonnes). Scenarios for creating a more circular construction economy have to date included two main strategies – calls for zero demolition and radical changes in the ways we produce buildings.
In this paper, we consider these scenarios and explore the potential for digital technologies to make a difference in developing a more circular construction economy in the future. In what follows, the paper will first present a brief overview of current achievements to introduce circularity in construction. This highlights three key accomplishments, including the drive to document and inventorise building materials that can be recovered, reused and recycled; the development of prototypes, pilots and processes for circularity with a strong focus on designing for deconstruction, and; the creation of knowledge sharing platforms to build a network of actors to take forward lessons learnt on circular building processes. Thereafter, the second part of this paper will focus on identifying the possibilities and current problems faced with using digital technologies to support efforts to create a more circular construction economy.
Digital technologies are considered to be an essential enabler of the circular economy in various industries. However, to date, very few studies have investigated which digital technologies could enable the circular economy in the built environment. This study specifically focuses on the built environment as one of the largest, most energy- and material-intensive industries globally, and investigates the following question: which digital technologies potentially enable a circular economy in the built environment, and in what ways? The research uses an iterative stepwise method: (1) framework development based on regenerating, narrowing, slowing and closing resource loop principles; (2) expert workshops to understand the usage of digital technologies in a circular built environment; (3) a literature and practice review to further populate the emerging framework with relevant digital technologies; and (4) the final mapping of digital technologies onto the framework. This study develops a novel Circular Digital Built Environment framework. It identifies and maps ten enabling digital technologies to facilitate a circular economy in the built environment. These include: (1) additive/robotic manufacturing, (2) artificial intelligence, (3) big data and analytics, (4) blockchain technology, (5) building information modelling, (6) digital platforms/marketplaces, (7) digital twins, (8) the geographical information system, (9) material passports/databanks, and (10) the internet of things. The framework provides a fruitful starting point for the novel research avenue at the intersection of circular economy, digital technology and the built environment, and gives practitioners inspiration for sustainable innovation in the sector.
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Digital technologies are considered to be an essential enabler of the circular economy in various industries. However, to date, very few studies have investigated which digital technologies could enable the circular economy in the built environment. This study specifically focuses on the built environment as one of the largest, most energy- and material-intensive industries globally, and investigates the following question: which digital technologies potentially enable a circular economy in the built environment, and in what ways? The research uses an iterative stepwise method: (1) framework development based on regenerating, narrowing, slowing and closing resource loop principles; (2) expert workshops to understand the usage of digital technologies in a circular built environment; (3) a literature and practice review to further populate the emerging framework with relevant digital technologies; and (4) the final mapping of digital technologies onto the framework. This study develops a novel Circular Digital Built Environment framework. It identifies and maps ten enabling digital technologies to facilitate a circular economy in the built environment. These include: (1) additive/robotic manufacturing, (2) artificial intelligence, (3) big data and analytics, (4) blockchain technology, (5) building information modelling, (6) digital platforms/marketplaces, (7) digital twins, (8) the geographical information system, (9) material passports/databanks, and (10) the internet of things. The framework provides a fruitful starting point for the novel research avenue at the intersection of circular economy, digital technology and the built environment, and gives practitioners inspiration for sustainable innovation in the sector.