A Practical and Efficient Approach for Correct Z-Pass Stencil Shadow Volumes

Conference Paper (2019)
Author(s)

B. Usta (TU Delft - Computer Graphics and Visualisation)

Leonardo Scandolo (TU Delft - Computer Graphics and Visualisation)

M.J. Billeter (TU Delft - Computer Graphics and Visualisation)

R. Marroquim (TU Delft - Computer Graphics and Visualisation)

E. Eisemann (TU Delft - Computer Graphics and Visualisation)

Research Group
Computer Graphics and Visualisation
DOI related publication
https://doi.org/10.2312/hpg.20191195
More Info
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Publication Year
2019
Language
English
Research Group
Computer Graphics and Visualisation
Pages (from-to)
45-49
ISBN (print)
978-3-03868-092-5

Abstract

Shadow volumes are a popular technique to compute pixel-accurate hard shadows in 3D scenes. Many variants exist that trade off accuracy and efficiency. In this work, we present an artifact-free, efficient, and easy-to-implement stencil shadow volume method. We compare our method to established stencil shadow volume techniques and show that it outperforms the alternatives.

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