Reciprocation Effort Games

Conference Paper (2017)
Author(s)

G. Polevoy (Universiteit van Amsterdam)

MM Weerdt (TU Delft - Algorithmics)

Research Group
Algorithmics
Copyright
© 2017 G. Polevoy, M.M. de Weerdt
More Info
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Publication Year
2017
Language
English
Copyright
© 2017 G. Polevoy, M.M. de Weerdt
Research Group
Algorithmics
Pages (from-to)
46-60
ISBN (electronic)
978-94-034-0299-4
Reuse Rights

Other than for strictly personal use, it is not permitted to download, forward or distribute the text or part of it, without the consent of the author(s) and/or copyright holder(s), unless the work is under an open content license such as Creative Commons.

Abstract

Consider people dividing their time and eort between friends, interest clubs, and reading seminars. These are all reciprocal
interactions, and the reciprocal processes determine the utilities of the agents from these interactions. To advise on ecient eort division, we determine the existence and eciency of the Nash equilibria of the game of allocating eort to such projects. When no minimum eort is required to receive reciprocation, an equilibrium always exists, and if acting is either easy to everyone, or hard to everyone, then every equilibrium is socially optimal. If a minimal eort is needed to participate, we prove that not contributing at all is an equilibrium, and for two agents, also a socially optimal equilibrium can be found. Next, we extend the model,
assuming that the need to react requires more than the agents can contribute to acting, rendering the reciprocation imperfect. We prove that even then, each interaction converges and the corresponding game has an equilibrium.

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