Deployment of Indoor Point Clouds for Firefighting Strategy

Student Report (2020)
Author(s)

C.M.R. Morlighem (TU Delft - Architecture and the Built Environment)

C. (Babis) CHATZIDIAKOS (TU Delft - Architecture and the Built Environment)

J. Feenstra (TU Delft - Architecture and the Built Environment)

M.F. van Schendel (TU Delft - Architecture and the Built Environment)

R.R.J. Hurkmans (TU Delft - Architecture and the Built Environment)

Contributor(s)

E. Verbree – Mentor (TU Delft - GIS Technologie)

Robert Voûte – Mentor (TU Delft - GIS Technologie)

Faculty
Architecture and the Built Environment
Copyright
© 2020 Camille Morlighem, Charalampos CHATZIDIAKOS, Jos Feenstra, Max van Schendel, Robin Hurkmans
More Info
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Publication Year
2020
Language
English
Copyright
© 2020 Camille Morlighem, Charalampos CHATZIDIAKOS, Jos Feenstra, Max van Schendel, Robin Hurkmans
Graduation Date
02-02-2020
Awarding Institution
Delft University of Technology
Project
Synthesis Project 2020
Programme
Geomatics
Faculty
Architecture and the Built Environment
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Abstract

The Deployment of Indoor Point Clouds for Firefighting Strategy project was realised as a Synthesis Project of the Geomatics Master Programme of the Built Environment Faculty at the Technical University of Delft. This project was executed by a team of five Master students in collaboration with the Dutch response team collective Veiligheidsregio Rotterdam-Rijnmond. The objective of this project is to develop an information system that makes use of indoor data to support tactical decision-making during fire emergency responses. The main challenge that response teams are facing when they develop deployment plans is the lack of appropriate information about indoor spaces. As a result, response teams may end up relying on inaccurate assumptions which can lead to dangerous situations. New technologies such as SLAM devices and augmented reality displays, combined with processing techniques, can be used to supply them with the information needed to make the right choices. The result of this project is a prototypical information system containing an interactive, 3D environment that can receive updates, merge data from different data sources, and accommodate mixed reality information sharing in real-time.

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