The power of play

Design lessons for increasing the lifespan of outdated computers

Conference Paper (2013)
Author(s)

Derek Lomas (Carnegie Mellon University)

Anuj Kumar (Carnegie Mellon University)

Kishan Patel (Dhirubhai Ambani Institute of Information and Communication Technology)

Dixie Ching (New York University)

Meera Lakshmanan

Matthew Kam (American Institute of Research)

Jodi L. Forlizzi (Carnegie Mellon University)

Affiliation
External organisation
DOI related publication
https://doi.org/10.1145/2470654.2481379
More Info
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Publication Year
2013
Language
English
Affiliation
External organisation
Pages (from-to)
2735-2744
ISBN (print)
9781450318990

Abstract

One consequence of rapid advances in computer technology is the obsolescence of hundreds of millions of computers each year. This paper explores strategies for increasing the reuse of outdated computers through an investigation of an 8-bit home computer that is still popular in developing countries. We observed the use of the computers in 16 households in Ahmedabad and Bangalore, India in order to gain insight into the contextual factors that support the continued popularity of the device. While most computers become obsolete in less than a decade, this 30-year-old computer technology remains useful because it provides exciting, multi-user family entertainment. While having minimal processing power and virtually no connectivity, the 8-bit computer supports input and output channels that are especially suited for co-located social game play. In contrast, PCs are primarily designed for individual use. Therefore, we offer low-cost design recommendations that would enable outdated PCs to support greater shared use and increased utility within the constrained material context of low-income households. These simple interventions, if adopted by computer refurbishment industries, have the potential to significantly extend the useful lifespan of PCs.

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