Playing with Politics
Preliminary Results from Interactive Interventions on AI and Democracy in Five Countries with 2024 Elections
Andy Sanchez ( Erasmus Universiteit Rotterdam)
Rita Gsenger (Weizenbaum Institute for the Networked Society)
Susannah Montgomery (EIT Culture & Creativity)
Marie-Therese Sekwenz (TU Delft - Organisation & Governance)
Jason Pridmore ( Erasmus Universiteit Rotterdam)
Ben Wagner (TU Delft - Organisation & Governance, Hogeschool Inholland)
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Abstract
More people voted in 2024 than any other year in human history, while often relying on the internet for political information. This combination resulted in critical challenges for democracy. To address these concerns, we designed an exhibition that applied interactive experiences to help visitors understand the impact of digitization on democracy. This late-breaking work addresses the research questions: 1) What do participants, exposed to playful interventions, think about these topics? and 2) How do people estimate their skills and knowledge about countering misinformation? We collected data in 5 countries through showcases held within weeks of relevant 2024 elections. During visits, participants completed a survey detailing their experiences and emotional responses. Participants expressed high levels of self-confidence regarding the detection of misinformation and spotting AI-generated content. This paper contributes to addressing digital literacy needs by fostering engaging interactions with AI and politically relevant issues surrounding campaigning and misinformation.