Star Tag: a superhuman sport to promote physical activity

Conference Paper (2019)
Author(s)

Nels Numan (Student TU Delft)

Ayla Kolster (Student TU Delft)

Niels Hoogerwerf (Student TU Delft)

Bernd Kreynen (Student TU Delft)

Jeanique Romeijnders (Student TU Delft)

Tomas Heinsohn Huala (Student TU Delft)

N. Z. Salamon (TU Delft - Computer Graphics and Visualisation)

J. Balint (TU Delft - Computer Graphics and Visualisation)

S.G. Lukosch (TU Delft - System Engineering)

Rafael Bidarra (TU Delft - Computer Graphics and Visualisation)

Research Group
System Engineering
Copyright
© 2019 Nels Numan, Ayla Kolster, Niels Hoogerwerf, Bernd Kreynen, Jeanique Romeijnders, Tomas Heinsohn Huala, N. Ziliotto Salamon, J.T. Balint, S.G. Lukosch, Rafael Bidarra
DOI related publication
https://doi.org/10.1109/VR.2019.8797806
More Info
expand_more
Publication Year
2019
Language
English
Copyright
© 2019 Nels Numan, Ayla Kolster, Niels Hoogerwerf, Bernd Kreynen, Jeanique Romeijnders, Tomas Heinsohn Huala, N. Ziliotto Salamon, J.T. Balint, S.G. Lukosch, Rafael Bidarra
Research Group
System Engineering
Pages (from-to)
1826-1830
Reuse Rights

Other than for strictly personal use, it is not permitted to download, forward or distribute the text or part of it, without the consent of the author(s) and/or copyright holder(s), unless the work is under an open content license such as Creative Commons.

Abstract

Superhuman sports (SHS) is a field where technological augmentations of human abilities and environment are combined to play a new and exciting sport. SHS make use of artificial senses or virtual reality to create a new experience that involves physical fitness and skills. Star Tag aims to combine these aspects with an engaging audience experience. This augmented reality game uses the Microsoft HoloLens, making it possible to move through a mixed reality space effectively. Star Tag is a competitive multiplayer game where players need to conquer all planets from their opponent to win the game. Players need to move around in a physical space from virtual planet to virtual planet in order to navigate the game-space and reach the planets. The audience is involved with the game via their phones, through which they can support the players. Through playtesting and conducting a survey, the results show that Star Tag is a superhuman sport that motivates people to be physically active.

Files

08797806.pdf
(pdf | 0.724 Mb)
License info not available