Holonomy

A Virtual Environment based on Hyperbolic Space

Conference Paper (2024)
Author(s)

Martin Skrodzki (TU Delft - Computer Graphics and Visualisation)

Scott Jochems (Student TU Delft)

Joris Rijsdijk (Student TU Delft)

Ravi Snellenberg (Student TU Delft)

Rafael Bidarra (TU Delft - Computer Graphics and Visualisation)

Research Group
Computer Graphics and Visualisation
DOI related publication
https://doi.org/10.1145/3665318.3677149
More Info
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Publication Year
2024
Language
English
Research Group
Computer Graphics and Visualisation
ISBN (electronic)
9798400706899
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Abstract

Holonomy is a virtual environment based on the mathematical concept of hyperbolic geometry. Unlike other environments, Holonomy allows users to seamlessly explore an infinite hyperbolic space by physically walking. They use their body as the controller, eliminating the need for teleportation or other artificial VR locomotion methods. This paper discusses the development of Holonomy, highlighting the technical challenges faced and overcome during its creation, including rendering complex hyperbolic environments, populating the space with objects, and implementing algorithms for finding shortest paths in the underlying non-Euclidean geometry. Furthermore, we present a proof-of-concept implementation in the form of a VR navigation game and some preliminary learning outcomes from this implementation.

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