Explorative Point Cloud Virtual Reality: Immersive Visual Insight
Evaluating User Perception, Interaction and Immersion with VR and Omnibase Synthesis Project (GEO1101)
M. MICHALAS (TU Delft - Architecture and the Built Environment)
E.C.J. de Niet (TU Delft - Architecture and the Built Environment)
J. Martinez (TU Delft - Architecture and the Built Environment)
Z. Wang (TU Delft - Architecture and the Built Environment)
B. Manden (TU Delft - Architecture and the Built Environment)
E Verbree – Mentor (TU Delft - Digital Technologies)
B.M. Meijers – Mentor (TU Delft - Digital Technologies)
J.J.J.G. Hoogenboom – Mentor (TU Delft - Digital Technologies)
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Abstract
This study explores the effectiveness of Virtual Reality (VR) compared to the use of 2D interfaces in interpreting point cloud data, focusing on user perception, interaction and relative measurement accuracy. Visualizing point clouds is often challenging due to the limitations in translating three-dimensional data into two-dimensional screens. VR offers a potential solution to enhance depth perception and deepen user understanding. The research utilizes Omnibase, a platform developed by Geodelta, that integrates various spatial data types, including point clouds, for applications such as municipal boundary measurements.
The study involved participants that are either familiar or unfamiliar with point clouds, to evaluate VR versus Omnibase. Quantitative measurements and qualitative feedback were collected on either platform. Results indicate that while VR provides better depth perception and a more immersive experience, it presents a steeper learning curve, especially for inexperienced users, additionally, it comes with physical side effects. The measurements in Omnibase showed higher consistency, though not necessarily greater accuracy, due to depth misinterpretations.
In addition to the study, the VR testing environment was developed using Potree.