Gradient-Guided Local Disparity Editing

Journal Article (2018)
Author(s)

Leonardo Scandolo (TU Delft - Electrical Engineering, Mathematics and Computer Science)

Pablo Bauszat (TU Delft - Electrical Engineering, Mathematics and Computer Science)

Elmar Eisemann (TU Delft - Electrical Engineering, Mathematics and Computer Science)

Research Group
Computer Graphics and Visualisation
DOI related publication
https://doi.org/10.1111/cgf.13537 Final published version
More Info
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Publication Year
2018
Language
English
Research Group
Computer Graphics and Visualisation
Issue number
1
Volume number
38 (2019)
Pages (from-to)
394-404
Downloads counter
271
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Institutional Repository
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Abstract

Stereoscopic 3D technology gives visual content creators a new dimension of design when creating images and movies. While useful for conveying emotion, laying emphasis on certain parts of the scene, or guiding the viewer's attention, editing stereo content is a challenging task. Not respecting comfort zones or adding incorrect depth cues, for example depth inversion, leads to a poor viewing experience. In this paper, we present a solution for editing stereoscopic content that allows an artist to impose disparity constraints and removes resulting depth conflicts using an optimization scheme. Using our approach, an artist only needs to focus on important high-level indications that are automatically made consistent with the entire scene while avoiding contradictory depth cues and respecting viewer comfort.