Depth Map Design and Depth-based Effects With a Single Image

Conference Paper (2017)
Author(s)

Jingtang Liao (TU Delft - Computer Graphics and Visualisation)

Shuheng Shen (External organisation)

E. Eisemann (TU Delft - Computer Graphics and Visualisation)

Research Group
Computer Graphics and Visualisation
DOI related publication
https://doi.org/10.20380/GI2017.08
More Info
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Publication Year
2017
Language
English
Research Group
Computer Graphics and Visualisation
Pages (from-to)
57-64
ISBN (electronic)
978-0-9947868-2-1

Abstract

We present a novel pipeline to generate a depth map from a single image that can be used as input for a variety of artistic depth-based effects. In such a context, the depth maps do not have to be perfect but are rather designed with respect to a desired result. Consequently, our solution centers around user interaction and relies on a scribble-based depth editing. The annotations can be sparse, as the depth map is generated by a diffusion process, which is guided by image features. Additionally, we support a variety of controls, such as a non-linear depth mapping, a steering mechanism for the diffusion (e.g., directionality, emphasis, or reduction of the influence of image cues), and besides absolute, we also support relative depth indications. We demonstrate a variety of artistic 3D results, including wiggle stereoscopy and depth of field.

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