Using an autonomous cube for basic navigation and input

Conference Paper (2003)
Author(s)

Kristof van Laerhoven (Lancaster University)

Nicolas Villar (Lancaster University)

Albrecht Schmidt (Lancaster University)

G.W. Kortuem (Lancaster University)

Hans Gellersen (Lancaster University)

Affiliation
External organisation
DOI related publication
https://doi.org/10.1145/958432.958472
More Info
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Publication Year
2003
Language
English
Affiliation
External organisation
Pages (from-to)
203-210
ISBN (print)
['1581136218', '9781581136210']

Abstract

This paper presents a low-cost and practical approach to achieve basic input using a tactile cube-shaped object, augmented with a set of sensors, processor, batteries and wireless communication. The algorithm we propose combines a finite state machine model incorporating prior knowledge about the symmetrical structure of the cube, with maximum likelihood estimation using multivariate Gaussians. The claim that the presented solution is cheap, fast and requires few resources, is demonstrated by implementation in a small-sized, microcontroller-driven hardware configuration with inexpensive sensors. We conclude with a few prototyped applications that aim at characterizing how the familiar and elementary shape of the cube allows it to be used as an interaction device.

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