Designing Real-time, Continuous QoE Score Acquisition Techniques for HMD-based 360°VR Video Watching

Conference Paper (2022)
Author(s)

Tong Xue (Beijing Institute of Technology, Centrum Wiskunde & Informatica (CWI))

Abdallah Ali (Centrum Wiskunde & Informatica (CWI))

Irene Viola (Centrum Wiskunde & Informatica (CWI))

Gangyi Ding (Beijing Institute of Technology)

Pablo Cesar (Centrum Wiskunde & Informatica (CWI), TU Delft - Multimedia Computing)

Research Group
Multimedia Computing
Copyright
© 2022 Tong Xue, Abdallah El Ali, Irene Viola, Gangyi Ding, Pablo Cesar
DOI related publication
https://doi.org/10.1109/QoMEX55416.2022.9900914
More Info
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Publication Year
2022
Language
English
Copyright
© 2022 Tong Xue, Abdallah El Ali, Irene Viola, Gangyi Ding, Pablo Cesar
Research Group
Multimedia Computing
Bibliographical Note
Green Open Access added to TU Delft Institutional Repository 'You share, we take care!' - Taverne project https://www.openaccess.nl/en/you-share-we-take-care Otherwise as indicated in the copyright section: the publisher is the copyright holder of this work and the author uses the Dutch legislation to make this work public.@en
Pages (from-to)
1-6
ISBN (print)
978-1-6654-8795-5
ISBN (electronic)
978-1-6654-8794-8
Reuse Rights

Other than for strictly personal use, it is not permitted to download, forward or distribute the text or part of it, without the consent of the author(s) and/or copyright holder(s), unless the work is under an open content license such as Creative Commons.

Abstract

Watching HMD-based 360° video has become in-creasing popular as a medium for immersive viewing of photo-realistic content. To evaluate subjective video quality, researchers typically prompt users to provide an overall Quality of Experience (QoE) score after viewing a stimulus. However, since users can adjust their viewport throughout a 360° video, a higher level of spatiotemporal granularity is needed for adaptive 360° video streaming. To address this, we design several real-time, continuous QoE annotation input and peripheral visualization techniques, with the goal of minimizing mental workload and distraction during score acquisition. Drawing on two parallel co-design sessions with seven experts, we find that touchpad and joystick are most suitable for continuous input, with DotMorph (circle with tick label that varies in filling) for peripheral state feedback. We contribute design findings for testing QoE score acquisition techniques during HMD-based 360° video watching, which enable more precise optimization of adaptive video streaming quality.

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