Influence-Based Abstraction in Deep Reinforcement Learning

Conference Paper (2019)
Authors

M. Suau de Castro (TU Delft - Interactive Intelligence)

Elena Congeduti (TU Delft - Interactive Intelligence)

Rolf Starre (TU Delft - Interactive Intelligence)

Aleksander Czechowski (TU Delft - Interactive Intelligence)

F.A. Oliehoek (TU Delft - Interactive Intelligence)

Research Group
Interactive Intelligence
Copyright
© 2019 M. Suau, E. Congeduti, R.A.N. Starre, A.T. Czechowski, F.A. Oliehoek
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Publication Year
2019
Language
English
Copyright
© 2019 M. Suau, E. Congeduti, R.A.N. Starre, A.T. Czechowski, F.A. Oliehoek
Research Group
Interactive Intelligence
Bibliographical Note
Green Open Access added to TU Delft Institutional Repository ‘You share, we take care!’ – Taverne project https://www.openaccess.nl/en/you-share-we-take-care Otherwise as indicated in the copyright section: the publisher is the copyright holder of this work and the author uses the Dutch legislation to make this work public.@en
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Abstract

thousands, or even millions of state variables. Unfortunately, applying reinforcement learning algorithms to handle complex tasks becomes more and more challenging as the number of state variables increases. In this paper, we build on the concept of influence-based abstraction which tries to tackle such scalability issues by decomposing large systems into small regions. We explore this method in the context of deep reinforcement learning, showing that by keeping track of a small set of variables in the history of previous actions and observations we can learn policies that can effectively control a local region in the global system.

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