Using Virtual Reality for scenario-based Responsible Research and Innovation approach for Human Robot Co-production

Conference Paper (2020)
Author(s)

Doris Aschenbrenner (TU Delft - Mechatronic Design)

D.H. van Tol (TU Delft - Mechatronic Design)

Z. Rusak (TU Delft - Knowledge and Intelligence Design)

C. Werker (TU Delft - Economics of Technology and Innovation)

Research Group
Mechatronic Design
Copyright
© 2020 D. Aschenbrenner, D.H. van Tol, Z. Rusak, C. Werker
DOI related publication
https://doi.org/10.1109/AIVR50618.2020.00033
More Info
expand_more
Publication Year
2020
Language
English
Copyright
© 2020 D. Aschenbrenner, D.H. van Tol, Z. Rusak, C. Werker
Research Group
Mechatronic Design
Bibliographical Note
Accepted Author Manuscript@en
Pages (from-to)
146-150
ISBN (electronic)
9781728174631
Reuse Rights

Other than for strictly personal use, it is not permitted to download, forward or distribute the text or part of it, without the consent of the author(s) and/or copyright holder(s), unless the work is under an open content license such as Creative Commons.

Abstract

This paper proposes to use Virtual Reality scenarios to explore the reaction of stakeholders within an innovation process in the context of the introduction of robots working in close collaboration with users. The goal is to design the system upfront in such a way, that it is not perceived as a threat to the worker or his/her job. Within the responsible research and innovation approach, the introduction of new technology needs to be accompanied by a careful investigation of the thoughts and feelings of all stakeholders. Especially workers who are currently not working with robots but their workspace is currently undergoing an Industry 4.0 driven transformation, experience fear, that this new technology will make their jobs redundant. On the other hand, it can be observed, that successful robot interaction processes, on the one hand, increase the overall productivity, but also can enhance human well-being. The feeling of 'teamwork' with the artificial intelligence entity can develop to be equally positive and motivating. To be able to design future workspaces which will result in a 'teamwork' perception instead of the 'fear' perception, the use of VR can be applied.

Files

License info not available