Exploring the use of agile project management for infrastructure projects

Creating and using a serious research game to test the use of agile project management for infrastructure projects

Master Thesis (2019)
Author(s)

B.G.A. Diepersloot (TU Delft - Civil Engineering & Geosciences)

Contributor(s)

HLM Bakker – Mentor (TU Delft - Integral Design & Management)

M.G.C. Bosch-Rekveldt – Mentor (TU Delft - Integral Design & Management)

B.M. Steenhuisen – Mentor (TU Delft - Organisation & Governance)

M.A. Buijnsters – Mentor (TU Delft - Integral Design & Management)

H.V. Eijkelkamp – Mentor

Faculty
Civil Engineering & Geosciences
Copyright
© 2019 Boedi Diepersloot
More Info
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Publication Year
2019
Language
English
Copyright
© 2019 Boedi Diepersloot
Graduation Date
17-12-2019
Awarding Institution
Delft University of Technology
Programme
['Civil Engineering | Construction Management and Engineering']
Faculty
Civil Engineering & Geosciences
Reuse Rights

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Abstract

This thesis researched the possible use of agile project management for infrastructure project through the use of a serious research game. The thesis showed that there are different serious games and created a serious research game. By playing the serious research game with agile and traditional project management experts a hypothesis was created to use agile project management in the realisation of infrastructure projects. It showed that by using agile thinking at the start of project conception stakeholders are more seen as design experts. By using a minimal viable design and frequent collaboration and communication with the stakeholders a design is made through iterations. This design is than build.

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