Creating an experience based learning system

Implementing experience in our learning process and exploring the role of architecture in it

More Info
expand_more

Abstract

The main objective of this research was to explore the possibilities of adding experience to our learning process and how to create architecture for this new type of learning. This new type of learning is called Trias Discere. Trias Discere is a combination of broad knowledge, deep knowledge, and experience. The research has been done by asking the following question: How can we create a new experience-based learning system and how to create (digital)architecture for it? In this research, experience-based learning is defined as learning through real or digital experiences. In the scope of this thesis the experiences are mainly gained through virtual reality(VR) or augmented reality(AR), but not exclusively. The first part of this thesis is dedicated to learning what role experience has in our history(and present-day), gaining an understanding of how we experience, and what factors influence our experience. The second part of this thesis is focused on gaining an understanding of how architects or experience designers can approach creating spaces for specific experiences. This has been done by creating a framework and applying this to what-if situations. The results from creating what-if situations and applying the framework are as following: the expression of each of the characteristics is influenced by the other characteristics, therefore not one conclusive answer to the expression for each of the characteristics can be given. However, the framework that has been developed and used during this thesis can be used to understand how each of the characteristics expresses itself in different experiences.