Print Email Facebook Twitter Space Modders: Architects, Game Developers and Gamers Title Space Modders: Architects, Game Developers and Gamers Author Kypriotakis-Weijers, Alex (TU Delft Architecture and the Built Environment) Contributor Kousoulas, Stavros (mentor) Degree granting institution Delft University of Technology Programme Architecture, Urbanism and Building Sciences Date 2018-05-01 Abstract This paper will outline the connections between videogames and architecture as a form of representing and experiencing physical or digital space and their potential in participatory design. By analyzing communicative and expressive patterns in the videogame community I attempt to find links between architects, game developers and gamers. The ambition is to create an initial framework of how gamification elements can be implemented in the design process and promote commitment and engagement with the public. Keywords: gamification, videogames, participatory design, game developers, architecture, modders, simulation Subject gamificationvideogamesparticipatory designgame designarchitecturemoddingsimulation To reference this document use: http://resolver.tudelft.nl/uuid:eb4659b4-1c37-4095-992b-e5942903d45d Part of collection Student theses Document type student report Rights © 2018 Alex Kypriotakis-Weijers Files PDF akypriotakisweijers_theor ... _v1.01.pdf 2.26 MB Close viewer /islandora/object/uuid:eb4659b4-1c37-4095-992b-e5942903d45d/datastream/OBJ/view