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Bikker, J. (author)
This thesis describes efficient rendering algorithms based on ray tracing, and the application of these algorithms to real-time games. Compared to rasterizationbased approaches, rendering based on ray tracing allows elegant and correct simulation of important global effects, such as shadows, reflections and refractions. The price for these...
doctoral thesis 2012
document
Balch, C. (author), Kooij, R. (author), Leendertse, M. (author)
Education is a key ingredient of any knowledge-based society, and ICT will be a key enabling factor to cope with the new strains on our education system. Recently TNO, the Dutch Organisation for Applied Scientific Research, experimented with different existing ICT technologies in a real-life primary classroom. Our ICT for education project had...
conference paper 2009