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document
Risseeuw, C.C. (author), Martinez Castro, J.F. (author), Barla, Pascal (author), Karana, E. (author)
conference paper 2023
document
Ziliotto Salamon, N. (author)
Post­processing has become a major component in movie and image production. This step is no longer a simple cleanup and cutting step, but it involves important manipulations that contribute to the atmosphere of a movie and the perception of a still image. Several movie studios spend a great part of their budget on it, as managing the post...
doctoral thesis 2021
document
Brandt, C. (author)
The research field of geometry processing is concerned with the representation, analysis, modeling, simulation and optimization of geometric data. In this thesis, we introduce novel techniques and efficient algorithms for problems in geometry processing, such as the modeling and simulation of elastic deformable objects, the design of tangential...
doctoral thesis 2019
document
Kol, T.R. (author)
The ubiquity of large virtual worlds and their growing complexity in computer graphics require efficient representations. This means that we need smart solutions for the underlying storage of these complex environments, but also for their visualization. How the virtual world is best stored and how it is subsequently shown to the user in an...
doctoral thesis 2018
document
Xian, Chuhua (author), Jin, Shuo (author), Wang, C.C. (author)
Handle-driven image warping based on linear blending is widely used in many applications because of its merits on intuitiveness, efficiency, and ease of implementation. In this paper, we develop a method to compute high-quality weights within a closed domain for image warping. The property of C<sub>2</sub> continuity in weights is guaranteed...
journal article 2018
document
Smelik, R.M. (author)
With the ever increasing costs of manual content creation for 3D virtual worlds, the potential of generating content automatically becomes too attractive to ignore. However, for most designers, procedural generation methods are complex and unintuitive to use, and offer little user control. Furthermore, due to their specialized nature, separately...
doctoral thesis 2011
document
De Haan, G. (author)
Spatial scientific datasets are all around us, and 3D visualization is a powerful tool to explore details and structures within them. When dealing with complex spatial structures, interactive Virtual Reality (VR) systems can potentially improve exploration over desktop-based systems. However, from previous experience it was found that...
doctoral thesis 2009
document
Loke, R.E. (author)
This thesis describes a visualization pipeline for sonar profiling data that show reflections of multiple sediments in the sea bottom and that cover huge survey areas with many gaps. Visualizing such data is not trivial, because they may be noisy and because data sets may be very large. The developed techniques are: (1) Quadtree interpolation...
doctoral thesis 2006
document
Sadarjoen, I.A. (author)
doctoral thesis 1999
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