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(21 - 40 of 76)
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Incrementally Solving STNs by Enforcing Partial Path Consistency
Optimal Temporal Decoupling in Multiagent Systems
Multi-player Multi-issue Negotiation with Complete Information (extended abstract)
Approximating the Qualitative Vickrey Auction by a Negotiation Protocol (extended abstract)
Creating incentives to prevent intentional execution failures
A Qualitative Vickrey Auction
Creating incentives to prevent execution failures: An extension of VCG mechanisms
Approximating an Auction Mechanism by Multi-Issue Negotiation
Of Mechanism Design and Multiagent Planning (extended abstract)
Polynomial Distinguishability of Timed Automata (extended abstract)
Agent Performance in Vehicle Routing when the Only Thing Certain is Uncertainty (extended abstract)
Efficiently learning simple timed automata
P³C: A New Algorithm for the Simple Temporal Problem
A Qualitative Vickrey Auction
Of Mechanism Design and Multiagent Planning
Efficiently learning timed system models from observations
Agent Performance in Vehicle Routing when the Only Thing Certain is Uncertainty
VCG-based Truthful Mechanisms for Social Task Allocation
Distributed Task Allocation in Social Networks (extended abstract)
An algorithm for learning real-time automata (extended abstract)
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(21 - 40 of 76)
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