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3D-BAG: actueel en landsdekkend
Geo-BIM data integration: easier said than done?
Integratie BIM- en GIS-data: Makkelijker gezegd dan gedaan?
Compactly representing massive terrain models as TINs in CityGML
HSW: Heuristic Shrink-wrapping for automatically repairing solid-based CityGML LOD2 building models
Modeling Cities and Landscapes in 3D with CityGML
Visualising higher-dimensional space-time and space-scale objects as projections to ℝ3
Generating 3D city models without elevation data
Het Level of Detail van 3D geo-informatie: Een bekend maar nauwelijks onderzocht concept
Modelling urban noise in CityGML ADE: Case of the Netherlands
Towards an integration of GIS and BIM data: What are the geometric and topological issues?
3D BGT: waarom, wat en hoe?
Generalising 3D Buildings from LoD2 to LoD1
Registration of Multi-Level Property Rights in 3D in The Netherlands: Two Cases and Next Steps in Further Implementation
Modeling and manipulating spacetime objects in a true 4D model
The effect of acquisition error and level of detail on the accuracy of spatial analyses
Does a Finer Level of Detail of a 3D City Model Bring an Improvement for Estimating Shadows?
First 3D Cadastral Registration of Multi-level Ownerships Rights in the Netherlands
The most common geometric and semantic errors in CityGML datasets
First 3D Cadastral Registration of Multi-level Ownerships Rights in the Netherlands
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