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Murukannaiah, P.K. (author), Ajmeri, Nirav (author), Singh, Munindar P. (author)
Synchronous, face-to-face interactions such as brainstorming are considered essential for creative tasks (the old normal). However, face-to-face interactions are difficult to arrange because of the diverse locations and conflicting availability of people - a challenge made more prominent by work-from-home practices during the COVID-19...
conference paper 2022
document
van Rhenen, Jan-Willem (author), Centeio Jorge, C. (author), Matej Hrkalovic, T. (author), Dudzik, B.J.W. (author)
In competitive multiplayer online video games, teamwork is of utmost importance, implying high levels of interdependence between the joint outcomes of players. When engaging in such interdependent interactions, humans rely on trust to facilitate coordination of their individual behaviours. However, online games often take place between teams...
conference paper 2022
document
Casakin, H. (author), Van Timmeren, A. (author)
Analogical reasoning can be seen as an important aid in problem solving, and architectural design problem solving in particular. Analogical reasoning was found to be an important aid supporting architectural education. In this paper we explored the use of visual and verbal analogies in the early phases of the design process when student...
conference paper 2014
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Harbers, M. (author), Aydogan, R. (author), Jonker, C.M. (author), Neerincx, M.A. (author)
Human teamwork can be supported by agent technology by providing each human team member with an agent that monitors, supports and advices the human. The agent can, for example, monitor the human’s workload, and share that information with (agents of) other team members so that work can be distributed effectively. However, though sharing...
conference paper 2014
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Horsch, C.H.G. (author), Smets, N.J.J.M. (author), Neerincx, M.A. (author), Cuijpers, R.H. (author)
In urban search and rescue (USAR) situations resources are limited and workload is high. Robots that act as team players instead of tools could help in these situations. A Virtual Reality (VR) experiment was set up to test if team performance of a human-robot team increases when the robot act as such a team player. Three robot settings were...
conference paper 2013
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