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Craenen, Marijn (author)
The Tactile Internet (TI) is a new paradigm for remote interactions, enabling the transmission of touch and physical sensations. One of the major challenges in achieving seamless remote interactions is latency. To circumvent strict latency requirements, the paper briefly introduces the approach of a Model Mediated Teleoperation scheme utilizing...
bachelor thesis 2023
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Driessen, Nienke (author)
Creating a local model of a remote environment is a way to reduce latency in tactile internet. This local model contains properties that are estimated by a nonintrusive estimation method. To prevent the model from deviating increasingly from reality, the estimates should be updated once an interaction begins. This research paper investigates how...
bachelor thesis 2023
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Chen, Yue (author)
Tactile Internet (TI) is a pioneering network paradigm that aims to communicate haptic feedback with ultra-low latency. It will enable new ways for us to interact with remote environments, such as transferring skills over the network and controlling remote objects. One crucial component of this framework is the ability to track the position and...
bachelor thesis 2023
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Snijder, Koen (author)
The Tactile Internet (TI) aims to expand seamless interaction over the Internet by providing a new form of interaction through touch by providing haptic feedback. To realize this, the TI is limited by a round-trip latency of 1-10 ms, meaning that the TI is limited by a physical distance of 1500 km. A workaround to this requirement is the...
bachelor thesis 2023
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Carton, Pieter (author)
Tactile Internet (TI) is a networking paradigm with the goal of allowing for transfer of skill by transmitting haptic feedback. Accurate haptic feedback requires Ultra Low Latency (ULL), which severely limits the distance over which TI can be used. To address the ULL requirement, a local model can be used to generate haptics. For accurate haptic...
bachelor thesis 2023
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Baars, Thomas (author)
A problem faced by Tactile Internet (TI) is the distance limitation. A possible solution is to create a simulation of the remote environment, such that the delay experienced by a human operator is reduced. However, to obtain a model of the remote environment, before the user interacts with it, we need to be able to estimate the physical...
bachelor thesis 2022
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Yang, Haocheng (author)
Tactile internet enables communication in a new layer of immersion, touch. It has the potential to transform the landscape of digital communication. However, the achievable scale of tactile internet is severely limited by its 1 ms round-trip latency. We propose a workaround for the latency through tactile simulation, which can bypass the...
bachelor thesis 2022
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Buijs, Teun (author)
The tactile internet can be described as the next step of the internet. It can empower people, adding physical interactions to what normally is just an audiovisual experience.<br/>It however does need ultra-low latency. <br/>A solution to having delays can be found in environment simulation.<br/>This paper describes a way to find the correct...
bachelor thesis 2022
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Van Acoleyen, Neil (author)
As technology evolves, transmission speeds become faster. Tactile Internet requires ultra-low-latency (ULL) communications to further immerse humans in a remote environment by transmitting movement and force feedback, allowing them to interact with that environment in real-time. However, no transmission speed can be fast enough to support the "1...
bachelor thesis 2022
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