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Eppink, J.M. (author), Kolff, M.J.C. (author), Venrooij, Joost (author), Pool, D.M. (author), Mulder, Max (author)
Due to the non-deterministic nature of longitudinal human driver behaviour, motion cueing algorithms currently cannot fully utilize the workspace of driving simulators. This paper explores the possibility of using various predictor variables to predict longitudinal driving behaviour. Through the development of a logistic regression model, it is...
conference paper 2023
document
Kolff, M.J.C. (author), Venrooij, Joost (author), Pool, D.M. (author), Mulder, Max (author)
In driving simulation, the choice of a simulator, motion cueing algorithm, and associated set of tuning parameters for an experiment is typically made with an exclusive focus on the quality of the motion. In practice, many other metrics could affect this choice as well, such as tuning complexity, algorithm stability, or the financial costs of...
conference paper 2023
document
Kolff, M.J.C. (author), Venrooij, Joost (author), Schwienbacher, Markus (author), Pool, D.M. (author), Mulder, Max (author)
BMW’s new driving simulation center operates multiple motion-base simulators – each with a different kinematic configuration – to serve various experiment use-cases and requirements of simulator users. The selection of a simulator for each experiment should ideally be based on their relative strengths and weaknesses. To support this decision...
conference paper 2022
document
Kolff, Maurice (author), Venrooij, J. (author), Schwienbacher, Markus (author), Pool, D.M. (author), Mulder, Max (author)
When designing driving simulation experiments with motion cueing, it is often necessary to make choices between Motion Cueing Algorithms (MCAs) without being fully able to know how well an MCA will perform during the experiment. Choices between MCAs can therefore be greatly supported by previous measurements or predictions of motion cueing...
conference paper 2021
document
Kolff, Maurice (author), Venrooij, J. (author), Schwienbacher, Markus (author), Pool, D.M. (author), Mulder, Max (author)
When designing driving simulation experiments with motion cueing, it is often necessary to make choices between Motion Cueing Algorithms (MCAs) without being fully able to know how well an MCA will perform during the experiment. Choices between MCAs can therefore be greatly supported by previous measurements or predictions of motion cueing...
journal article 2021
document
Kolff, M.J.C. (author), Venrooij, J. (author), Pool, D.M. (author), Mulder, Max (author)
Motion cueing algorithm design often involves a trade-off between priorities due to the limited workspace of the simulator. Such a trade-off requires a detailed understanding of human perception, which we do not yet have. For that reason, objective motion cueing quality metrics, based on the difference between vehicle and simulator signals,...
conference paper 2020
document
Hogerbrug, M. (author), Venrooij, J. (author), Pool, D.M. (author), Mulder, Max (author)
A necessity in driving simulation testing is to understand and attenuate simulator sickness, to reduce the number of undesired drop-outs. Especially urban environments, with its many turns and changes in the velocity profile, are a challenge. This paper describes the motion sickness rating results of a between-subjects experiment (n = 63), which...
conference paper 2020
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Cleij, D. (author), Venrooij, J. (author), Pretto, Paolo (author), Pool, D.M. (author), Mulder, Max (author), Bulthoff, Heinrich H. (author)
Motion cueing algorithms are used in motion simulation to map the inertial vehicle motion onto the limited simulator motion space. This mapping causes mismatches between the unrestricted visual motion and the constrained inertial motion, which results in perceived motion incongruence (PMI). It is still largely unknown what exactly causes...
journal article 2018
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Venrooij, J. (author), Mulder, Max (author), Mulder, M. (author), Abbink, D.A. (author), van Paassen, M.M. (author), van der Helm, F.C.T. (author), Bulthoff, Heinrich H. (author)
Biodynamic feedthrough (BDFT) refers to the feedthrough of vehicle accelerations through the human body, leading to involuntary control device inputs. BDFT impairs control performance in a large range of vehicles under various circumstances. Research shows that BDFT strongly depends on adaptations in the neuromuscular admittance dynamics of the...
journal article 2017
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Cleij, D. (author), Venrooij, J. (author), Pretto, P. (author), Pool, D.M. (author), Mulder, M. (author), Bülthoff, H.H. (author)
Motion cueing algorithms (MCA) are used in motion simulation to map the inertial vehicle motions onto the simulator motion space. To increase fidelity of the motion simulation, these MCAs are tuned to minimize the perceived incoherence between the visual and inertial motion cues. Despite time-invariant MCA dynamics the incoherence is not...
conference paper 2015
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