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de Sena, Ítalo Sousa (author), Poplin, Alenka (author), de Andrade, Bruno (author)
This chapter concentrates on the implementation of the geogame GeoMinasCraft and its use for geographical virtual explorations. The game was implemented to study the use of geospatial data for the visualizations of landscapes in a serious game. The users/players can take on an adventure, explore the landscapes, learn about geodiversity, and...
book chapter 2021