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Rook, Brian (author)
Background<br/>Virtual Reality is an increasingly hot topic these days. As a user, you can play more and more high-quality games and strides are being made to use this medium for education and new kinds of workspaces. Previous research on Virtual Reality shows that it could improve teamwork by letting users share information easier. Users in...
bachelor thesis 2023
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Kroes, Mairin (author), Ament, Tjalling (author)
Inaccurate and slow positional tracking are fundamental problems of low-cost VR solutions. These factors can induce motion sickness and therefore significantly deteriorate the user experience. There are already a variety of solutions available to track the position of a VR HMD, some of which can be made robust and<br/>low-latency by inexpensive...
bachelor thesis 2017
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Pul, P. (author), Hattangadi, N. (author), Meziane, Z. (author)
Dit rapport bevat het verslag van met maken van een prototype voor woede therapie, met behulp van een virtuele omgeving. Met behulp van Situated Cognitive Engineering zijn er drie prototypes ontwikkeld, een paperprototype, een low-fidelity prototype en een high fidelity prototype. Het uiteindelijke prototype is onderzocht door gebruik van een...
bachelor thesis 2011
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Jochems, Scott (author)
Navigation is a core aspect of exploring virtual environments. To assist players, a mini-map is a commonly used navigational tool. Navigation in an unknown space can be difficult. This difficulty is only increased when a player finds themselves in a non-Euclidean space. This paper explores the effect the mini-map's positioning has on the player...
bachelor thesis 2023
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Gelling, Lars (author), van der Knaap, Jeroen (author)
Virtual reality gear is in the early stages of public use. A recent development is the use of haptic feedback gloves to improve immersion. This report describes some of the challenges in this field. The finger force feedback subsystem design of the SoftGlove is discussed including all methods used and measurements done to accomplish an optimal...
bachelor thesis 2019
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Koene, Davy (author), Brackenhoff, Stefanie (author)
In this report the finger vibrotactile subsystem of the SoftGlove wearable haptic feedback glove is discussed. This system is an upgrade over the vibrotactile feedback that the current SenseGlove haptic feedback glove provides. The designed system consists of a linear resonant actuator (LRA) on each finger, which is controlled by a dedicated LRA...
bachelor thesis 2019
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van Gaalen, R. (author), Zhang, I. (author)
Augmented Reality equipment is currently growing and showing a lot of promise. However, the equipment suffers from a few aspects: lag, range of vision and price. In this report an Augmented Reality system will be made by connecting two cameras through an FPGA to the VR system to cover all aspects that Augmented Reality suffers from. While the...
bachelor thesis 2016
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