Searched for: author%3A%22Gielen%2C+M.A.%22
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document
Meulendijks, Paul (author), van Haren, Neeltje E.M. (author), Gielen, M.A. (author), van Veelen-Vincent, Marie Lise C. (author)
Introduction: Paediatric patients with disorders that involve brain functioning are particularly vulnerable with respect to including them in shared decision-making. Current tools are mostly paper or digital patient information. We lay the groundwork for improving engagement with a concept that we coined ‘the Self-Portrait’. The main goals...
journal article 2022
document
Lomas, J.D. (author), Karac, Mihovil (author), Gielen, M.A. (author)
The potential space of game designs is astronomically large. This paper shows how game design theories can be translated into a simple, tangible card deck that can assist in the exploration of new game designs within a broader "design space."By translating elements of game design theory into a physical card deck, we enable users to randomly...
journal article 2021
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Schut, A. (author), van Mechelen, M.P.P. (author), Klapwijk, R.M. (author), Gielen, M.A. (author), de Vries, M.J. (author)
Design feedback is an essential pedagogical tool that can help young novice designers navigate divergent and convergent paths while designing. However, design feedback is often met with resistance, which counteracts its potential to help novice designers evaluate their design and generate new solution directions. In this paper, we report on...
journal article 2020
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Schut, A. (author), Klapwijk, R.M. (author), Gielen, M.A. (author), van Doorn, Fenne (author), de Vries, M.J. (author)
In this paper, we explore the early indicators of design fixation occurring during the concept development stage of children’s design processes. This type of fixation, which we named: concept fixation, causes a blind adherence to the current (possibly unfavourable) state of a design idea. Its occurrence hampers the creative thinking processes...
journal article 2019
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Gielen, M.A. (author), Leeuwen, L. (author)
In the design of objects for children’s play, support from psychology is often sought in general developmental overviews, typologies of play, and age-related performance and preference descriptions. These sources may give an insight into global aspects of child development but have limited utility for understanding the situated motivations of an...
journal article 2014
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van Doorn, F.A.P. (author), Gielen, M.A. (author), Stappers, P.J. (author)
Designers need to have an empathic understanding of their intended users if they are to design products that fit. This holds especially strong for elderly and children as user groups, because they are very different from the designer. However, it might be harder to obtain this information from children and elderly. This paper describes a...
journal article 2014
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Gielen, M.A. (author)
The paper aims at contributing to the professional development of toy design education programs. It draws from the practice of a children’s toy design course at Delft University of Technology. It identifies three major concepts that greatly influence toy quality and that students find difficult to understand and apply: aimlessness, empathy and...
journal article 2009
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Leal Penados, A. (author), Gielen, M.A. (author), Stappers, P.J. (author), Jongert, T. (author)
Health experts are worried about the increase in the number of overweight children and the decrease in activity levels among this age group. This project explores the possibilities of using interactive toys and social interaction in encouraging children to become more physically active. To arrive at the final concept, research was conducted into...
journal article 2009
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