Searched for: author%3A%22Lefter%2C+I.%22
(1 - 17 of 17)
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van Schilt, Isabelle M. (author), van Kalker, Jonna (author), Lefter, I. (author), Kwakkel, J.H. (author), Verbraeck, A. (author)
Schedule design in the transportation and logistics sector is a widely studied problem. Transport service providers, such as the train industry and aviation, aim for schedules to be on-time according to the planning (i.e., on-time performance or OTP) in order to increase the service level by ensuring that passengers actually make their...
journal article 2024
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van Haaften, M.A. (author), Lefter, I. (author), van Kooten, O. (author), Brazier, F.M. (author)
Simplifications of the real world affect the validity and reliability of gaming simulations. This challenges the application of gaming simulations as an instrument for experiential learning, reflective practices and data collection. This study investigates the effects of simplification on extracting tacit knowledge from human behavior by...
journal article 2024
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Lefter, I. (author), Rook, L. (author), Chaspari, Theodora (author)
contribution to periodical 2024
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Fitrianie, S. (author), Lefter, I. (author)
Affective aggression is a form of aggression characterized by impulsive reactions driven by strong negative emotions. Despite the extensive research in the area of automatic emotion recognition, affective aggression is a phenomenon that has received less attention. This study investigates the use of head motion as a potential indicator of...
conference paper 2023
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Lefter, I. (author), Baird, Alice (author), Stappen, Lukas (author), Schuller, Björn W. (author)
The monitoring of an escalating negative interaction has several benefits, particularly in security, (mental) health, and group management. The speech signal is particularly suited to this, as aspects of escalation, including emotional arousal, are proven to easily be captured by the audio signal. A challenge of applying trained systems in real...
journal article 2022
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Rook, L. (author), Mazza, M.C. (author), Lefter, I. (author), Brazier, F.M. (author)
<b>Background</b>: Generalized anxiety disorder (GAD) refers to extreme, uncontrollable, and persistent worry and anxiety. The disorder is known to affect the social functioning and well-being of millions of people, but despite its prevalence and burden to society, it has proven difficult to identify unique behavioral markers. Interestingly, the...
journal article 2022
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Bouman, Katja (author), Lefter, I. (author), Rook, L. (author), Oertel, Catharine (author), Jonker, C.M. (author), Brazier, F.M. (author)
This study investigates whether an agent-based Negotiation Training System (NTS) can teach women Strategic Empathy - a recently introduced negotiation strategy based on perspective taking - and whether this can improve their negotiation performance. Developed and tested through an interaction-based real-time experiment was a NTS that integrated...
conference paper 2022
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Kniestedt, I. (author), Lefter, I. (author), Lukosch, Stephan (author), Brazier, F.M. (author)
Although games are frequently described as ‘engaging’, what this means exactly continues to be subject of debate in game literature. Engagement is often defined through related concepts like immersion and positive emotions. However, this neglects the fact that applied games aim to provide more than an entertaining experience, and that engagement...
journal article 2022
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Kniestedt, I. (author), Lukosch, Stephan (author), van der Kuil, Milan (author), Lefter, I. (author), Brazier, F.M. (author)
Whereas entertainment games are capable of creating deeply rewarding and emotional experiences, applied game projects often result in products that, while potentially effective, are lacking in many other aspects of the user experience. This may be due to the fact that the focus of most design approaches for applied games lies primarily on the...
conference paper 2022
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Kniestedt, I. (author), Gómez Maureira, Marcello A. (author), Lefter, I. (author), Lukosch, Stephan (author), Brazier, F.M. (author)
Validation of serious games tends to focus on evaluating their design as a whole. While this helps to assess whether a particular combination of game mechanics is successful, it provides little insight into how individual mechanics contribute or detract from a serious game's purpose or a player's game experience. This study analyses the effect...
journal article 2021
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Schuller, Björn W. (author), Batliner, Anton (author), Bergler, Christian (author), Mascolo, Cecilia (author), Han, Jing (author), Lefter, I. (author), Kaya, Heysem (author), Amiriparian, Shahin (author), Rothkrantz, L.J.M. (author)
The INTERSPEECH 2021 Computational Paralinguistics Challenge addresses four different problems for the first time in a research competition under well-defined conditions: In the COVID-19 Cough and COVID-19 Speech Sub-Challenges, a binary classification on COVID-19 infection has to be made based on coughing sounds and speech; in the Escalation...
conference paper 2021
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Garbasevschi, O.M. (author), Estevam Schmiedt, Jacob (author), Verma, T. (author), Lefter, I. (author), Korthals Altes, W.K. (author), Droin, Ariane (author), Schiricke, Björn (author), Wurm, Michael (author)
Urban energy consumption is expected to continuously increase alongside rapid urbanization. The building sector represents a key area for curbing the consumption trend and reducing energy-related emissions by adopting energy efficiency strategies. Building age acts as a proxy for building insulation properties and is an important parameter for...
journal article 2021
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Kaufmann, F. (author), Rook, L. (author), Lefter, I. (author), Brazier, F.M. (author)
Manufacturing companies are confronted with challenges due to increasing flexibility requirements and skill gaps. Augmented Reality applications offer an efficient way to overcome these tensions by enhancing the interaction between people and technology. The positive effects of Augmented Reality solutions are often described in individual models...
conference paper 2021
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Schuller, Björn W. (author), Lefter, I. (author), Cambria, Erik (author), Kompatsiaris, Ioannis Yiannis (author), Stappen, Lukas (author)
contribution to periodical 2020
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van Haaften, M.A. (author), Lefter, I. (author), Lukosch, H.K. (author), van Kooten, O. (author), Brazier, F.M. (author)
Background. Revealing tacit knowledge often is seen as very valuable for organizations, although it is usually challenging to enunciate and share this type of knowledge. Methods. This study uses a participatory design and the application of a board gaming simulation as instruments to extract tacit knowledge. To illustrate this application,...
journal article 2020
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Lefter, I. (author), Rothkrantz, L.J.M. (author)
Negative emotions and stress can impact human-human interactions and eventually lead to aggression. From the perspective of surveillance systems, it is of high importance to recognize as soon as an interaction escalates and human intervention is needed. One of the limitations of deploying a system in real life is that in practice it can only be...
conference paper 2017
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Lefter, I. (author)
Nowadays, camera systems are installed in military areas as well as in public spaces like schools, shopping malls, airports, and football stadiums. Human operators are monitoring the screens, looking for any signs of unwanted behavior and negative incidents. The task requires working personnel 24/7. With the ever increasing number of cameras,...
doctoral thesis 2014
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