Searched for: author%3A%22Limbu%2C+B.H.%22
(1 - 11 of 11)
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Schneider, Jan (author), Mat Sanusi, Khaleel Asyraaf (author), Limbu, B.H. (author), Schmitz, Marcel (author), Schiffner, Daniel (author)
This paper presents an approach that helps distinguish expert and novice performance easily by observing the sensor data without having to understand nor apply models to the sensor signal. The method consists of plotting the sensor data and identifying irregularities. We corroborate, with the help of sensors, that expert performances are...
book chapter 2023
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Lee, Y. (author), Limbu, B.H. (author), Rusak, Z. (author), Specht, M.M. (author)
Technology-enhanced learning systems, specifically multimodal learning technologies, use sensors to collect data from multiple modalities to provide personalized learning support beyond traditional learning settings. However, many studies surrounding such multimodal learning systems mostly focus on technical aspects concerning data collection...
conference paper 2023
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Limbu, B.H. (author), van Helden, G. (author), Barnes, Jan Schneider (author), Specht, M.M. (author)
Acquisition and internalisation of many fundamental skills rely on repeated authentic practice and teachers providing support during practice. Despite this well accepted norms in skills acquisition, much of our assumptions about learning skills, mostly from a cognitive perspective, remain nebulous. Besides splitting hairs to classify skills...
book chapter 2022
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Dikken, O.D.F. (author), Limbu, B.H. (author), Specht, M.M. (author)
It takes considerable time, experience, and direct assistance from teachers to become a skilled writer. Handwriting fluency is one of the predictors of writing quality among students. However, students do not receive enough teacher supervision as a beginner to develop handwriting fluency in a proper manner. The ``Calligraphy tutor'' presented in...
conference paper 2022
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Di Mitri, Daniele (author), Schneider, Jan (author), Limbu, B.H. (author), Mat Sanusi, Khaleel Asyraaf (author), Klemke, Roland (author)
While digital education technologies have improved to make educational resources more available, the modes of interaction they implement remain largely unnatural for the learner. Modern sensor-enabled computer systems allow extending human-computer interfaces for multimodal communication. Advances in Artificial Intelligence allow interpreting...
book chapter 2022
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Sanusi, Khaleel Asyraaf Mat (author), Limbu, B.H. (author), Schneider, Jan (author), Di Mitri, Daniele (author), Klemke, Roland (author)
contribution to periodical 2022
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Sanusi, Khaleel Asyraaf Mat (author), Di Mitri, Daniele (author), Limbu, B.H. (author), Klemke, Roland (author)
Beginner table-tennis players require constant real-time feedback while learning the funda-mental techniques. However, due to various constraints such as the mentor’s inability to be around all the time, expensive sensors and equipment for sports training, beginners are unable to get the immediate real-time feedback they need during training....
journal article 2021
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Quin, T. (author), Limbu, B.H. (author), Beerens, M.J.J. (author), Specht, M.M. (author)
Traditional online communications tools used in education are limited in terms of fostering naturalistic or life-like interaction. Such limited interactions in classrooms can negatively impact learning. Holograms are promising tools that show potential to overcome such limitations by affording more life-like interactions in virtual classrooms...
journal article 2021
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Dikken, O.D.F. (author), Limbu, B.H. (author), Specht, M.M. (author)
Learning fine psychomotor skills such as handwriting is a tedious endeavour which requires close supervision of the teacher to master. However, the increasing number of students in classes means less time a teacher can allocate for each student. This adversely affects the development of handwriting in students. Sensor-based technologies can...
journal article 2021
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Klemke, Roland (author), Antonaci, Alessandra (author), Limbu, B.H. (author)
Gamification aims at addressing problems in various fields such as the high dropout rates, the lack of engagement, isolation, or the lack of personalisation faced by Massive Open Online Courses (MOOC). Even though gamification is widely applied, not only in MOOCs, only few cases are meaningfully designed and empirically tested. The...
journal article 2020
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Limbu, B.H. (author), Jarodzka, Halszka (author), Klemke, Roland (author), Specht, M.M. (author)
Sensors can monitor physical attributes and record multimodal data in order to provide feedback. The application calligraphy trainer, exploits these affordances in the context of handwriting learning. It records the expert’s handwriting performance to compute an expert model. The application then uses the expert model to provide guidance and...
journal article 2019
Searched for: author%3A%22Limbu%2C+B.H.%22
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