Searched for: author:"Lukosch, S.G."
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Slingerland, G. (author), Lukosch, S.G. (author), Comes, M. (author), Brazier, F.M. (author)
Citizens’ engagement in their neighbourhood community is pivotal for cities to effectively deal with future transitions. Knowing what is going on and having access to the neighbourhood network are important conditions for this. Although prior research has studied ways to foster information sharing between citizens, the underlying assumptions and...
journal article 2020
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Slingerland, G. (author), Lukosch, S.G. (author), Brazier, F.M. (author)
Outdoor play activities are one of the ways via which children can acquire a sense of place towards their neighbourhood. Engaging children in the design of these activities through Participatory Design (PD) holds promise. However, knowledge lacks on the characteristics of place-making processes for children, the changing dynamics in these...
conference paper 2020
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Lukosch, H.K. (author), Lukosch, S.G. (author), Hoermann, Simon (author), Lindeman, Robert W. (author)
Fidelity of games as a concept describes the level of representation of, or accordance with reality. The level of fidelity has influence on the interaction between player and game. Our study discusses the outcomes of a literature study and three cases with the goal to propose a comprehensive framework of game fidelity. This framework could...
conference paper 2019
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Miedema, Nico Arjen (author), Vermeer, Jop (author), Lukosch, S.G. (author), Bidarra, Rafael (author)
In recent years, many promising developments have taken place around augmented, virtual and mixed-reality technology. One could wonder whether these technologies can be combined to yield a mix of video games and sports, involving physical activities previously deemed impossible: creating a superhuman sport. This work investigates how mixed...
conference paper 2019
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Numan, Nels (author), Kolster, Ayla (author), Hoogerwerf, Niels (author), Kreynen, Bernd (author), Romeijnders, Jeanique (author), Heinsohn Huala, Tomas (author), Salamon, Nestor Z. (author), Balint, J.T. (author), Lukosch, S.G. (author), Bidarra, Rafael (author)
Superhuman sports (SHS) is a field where technological augmentations of human abilities and environment are combined to play a new and exciting sport. SHS make use of artificial senses or virtual reality to create a new experience that involves physical fitness and skills. Star Tag aims to combine these aspects with an engaging audience...
conference paper 2019
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Slingerland, G. (author), Lukosch, S.G. (author), Brazier, F.M. (author)
Policy makers, designers, and researchers are currently investigating different types of citizen initiatives to support information sharing. Contemporary information sharing initiatives are often not sustained because they are not open for all citizens to participate and do not provide relevant information. This paper explores how citizens can...
conference paper 2019
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Slingerland, G. (author), Lukosch, S.G. (author), Comes, M. (author), Brazier, F.M. (author)
Resilient communities are an important prerequisite to reach urban resilience. In such communities, citizens need to be able to participate for improving liveability and safety of their environment. The playable city, where participation is key, provides the environment for this process to unfold. This paper researches requirements for the...
conference paper 2019
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Fonseca, Xavier (author), Lukosch, S.G. (author), Brazier, F.M. (author)
This paper describes different types of activities/challenges designed for social interaction, while discussing the performance of such challenges using the mobile digital game “Secrets of the South” (http://secretsofthesouth.tbm.tudelft.nl/, Secrets of the South). The game was played as part of a scientific meeting, with participants from 25...
conference paper 2019
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Aschenbrenner, D. (author), Leutert, Florian (author), Çençen, A. (author), Verlinden, J.C. (author), Schilling, Klaus (author), Latoschik, Marc (author), Lukosch, S.G. (author)
In order to support the decision-making process of industry on how to implement Augmented Reality (AR) in production, this article wants to provide guidance through a set of comparative user studies. The results are obtained from the feedback of 160 participants who performed the same repair task on a switch cabinet of an industrial robot....
journal article 2019
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Bank, P.J.M. (author), Cidota, M.A. (author), Ouwehand, P.W. (author), Lukosch, S.G. (author)
In clinical practice, upper extremity motor impairments are commonly assessed with disease-specific, subjectively scored and low-resolution rating scales that often do not consider the variations in tasks and environment that are essential aspects of daily life. Augmented reality (AR) systems with contactless tracking of the hand and upper body...
journal article 2018
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Fonseca, Xavier (author), Lukosch, S.G. (author), Brazier, F.M. (author)
This paper provides a general overview on different perspectives and studies on social cohesion, offers a definition of social cohesion that is deeply rooted in current literature, and provides a framework that can be used to characterize social cohesion and help support resilient cities. The framework highlights the factors that play a...
journal article 2018
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Lukosch, H.K. (author), Bekebrede, G. (author), Kurapati, Shalini (author), Lukosch, S.G. (author)
Background. The use of simulation games for complex systems analysis and design has been acknowledged about 50 years ago. However, articles do not combine all salient factors for successful simulation games, and often stem from a clear view of one particular field of science only. With combining multiple disciplines, connect analysis and...
journal article 2018
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Kniestedt, I. (author), Lukosch, S.G. (author), Brazier, F.M. (author)
This paper describes the ongoing design process of Pocket Odyssey, an online multi-player game suite designed for mobile phones that supports older adults in maintaining their physical, social, and mental well-being. It has been designed to provide engaging gameplay that supports positive emotion, fosters online social connections between...
conference paper 2018
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Lukosch, S.G. (author), den Hengst-Bruggeling, Mariëlle (author), Horsch, C.H.G. (author), Datcu, Dragos (author), Engelbrecht, H. (author)
The police organization is highly dependent on information. Frontline police officers are working on the streets and need the right information at the right time. Mobile technology can provide location-based information and could be of great assistance to them. We developed a mobile location-based real-time notification system and conducted...
journal article 2018
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Kegeleers, M. (author), Miglani, Shivam (author), Reichert, G.M.W. (author), Ziliotto Salamon, N. (author), Balint, J.T. (author), Lukosch, S.G. (author), Bidarra, A.R. (author)
The goals of Superhuman Sports games include to involve physical activity and enhance the skills and abilities of a human through technology. They are played for fun, competition or to improve the players’ health condition. To meet these goals, we designed and developed STAR: Superhuman Training in Augmented Reality, an augmented reality...
conference paper 2018
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Engelbrecht, H. (author), Lukosch, S.G. (author)
conference paper 2018
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dos Santos Fonseca, F.X. (author), Lukosch, S.G. (author), Lukosch, H.K. (author), Tiemersma, S.A. (author), Brazier, F.M. (author)
Challenging neighbourhoods in large cities most often lack social coherence. Meaningful social interaction between citizens in such neighbourhoods is needed to increase coherence, and games may be a means to this end. This paper reflects on the structure of a dedicated game design workshop with teenagers from 12 to 16 years of age designed to...
abstract 2017
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Cidota, M.A. (author), Lukosch, S.G. (author), Bank, Paulina J.M. (author), Ouwehand, P.W. (author)
Advances in technology offer new opportunities for a better understanding of how different disorders affect motor function. Our aim is to explore the potential of augmented reality (AR) using free hand and body tracking to develop engaging games for a uniform, cost-effective and objective evaluation of upper extremity motor dysfunction in...
conference paper 2017
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Cidota, M.A. (author), Bank, Paulina J.M. (author), Ouwehand, P.W. (author), Lukosch, S.G. (author)
Advances in technology offer new opportunities for a better understanding of how different disorders affect motor function. In this paper, we explore the potential of an augmented reality (AR) game implemented using free hand and body tracking to develop a uniform, cost-effective and objective methods for evaluation of upper extremity motor...
conference paper 2017
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Goderie, C.J.M. (author), Alashrafov, R. (author), Jockin, Pieter (author), Liu, Lu (author), Liu, Xin (author), Cidota, M.A. (author), Lukosch, S.G. (author)
For a better understanding of how different diseases (e.g. neurovascular diseases, neurodegenerative diseases, and musculoskeletal pain conditions) affect human motor function, a uniform, standardized and objective evaluation is a desirable goal expressed within the clinical community. We explore the capabilities of an augmented reality (AR)...
conference paper 2017
Searched for: author:"Lukosch, S.G."
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