Searched for: author%3A%22Meijer%2C+Sebastiaan%22
(1 - 11 of 11)
document
Kleiman, F. (author), Jansen, S.J.T. (author), Meijer, Sebastiaan (author), Janssen, M.F.W.H.A. (author)
Purpose: The opening of government data is high on the policy agenda of governments worldwide. However, data release faces barriers due to limited support of civil servants, whereas the literature neglects civil servants' role in opening data. This paper aims at understanding why civil servants can be reluctant to support the disclosure of data....
journal article 2023
document
Kleiman, F. (author), Janssen, M.F.W.H.A. (author), Meijer, Sebastiaan (author)
Les administrations adoptent de plus en plus des politiques d’ouverture des données. Toutefois, les agents publics jugent difficile de respecter ces nouvelles politiques. Les jeux peuvent les aider à pratiquer l’ouverture des données et à modifier leur comportement en faveur d’une plus grande ouverture. Dans cet article, nous évaluons l’effet d...
journal article 2022
document
Kleiman, F. (author), Meijer, Sebastiaan (author), Janssen, M.F.W.H.A. (author)
Governments are increasingly using games for civic engagement, decision making, and education. Serious gaming is a type of game that has often been advocated as a means for changing the attitude of its players and can be used for changing the attitude of civil servants. However, the relationship between games and attitude change in civil...
book chapter 2022
document
Kleiman, F. (author), Janssen, M.F.W.H.A. (author), Meijer, Sebastiaan (author)
The adoption of open data policy-making by governments is limited due to different types of constraints. Civil servants are reluctant to open their data to the public for many reasons. The lack of knowledge of benefits that can be produced by the release of data and the overestimation of risks and operational complexity seems to decrease...
conference paper 2021
document
Roungas, Bill (author), Meijer, Sebastiaan (author), Verbraeck, A. (author)
Game sessions consist of three phases: briefing, gameplay, and debriefing, with the latter being considered the most important feature of games. Nevertheless, given that games are considered by many to be more of an artistic form rather than a scientific artifact, a question that rises is: Can game sessions in general and debriefing in...
conference paper 2021
document
Kleiman, F. (author), Meijer, Sebastiaan (author), Janssen, M.F.W.H.A. (author)
The actual opening of government data is done by civil servants operating within their institutional environment. As such, the institutional environment and their behavior towards the opening of data is key to increase the quality and quantity of open data. However, few studies have analyzed the behavior of government professionals towards...
conference paper 2020
document
Kleiman, F. (author), Meijer, Sebastiaan (author), Janssen, M.F.W.H.A. (author)
Governments are increasingly using games for civic engagement, decision making, and education. Serious gaming is a type of game that has often been advocated as a means for changing the attitude of its players and can be used for changing the attitude of civil servants. However, the relationship between games and attitude change in civil...
journal article 2020
document
Kleiman, F. (author), Janssen, M.F.W.H.A. (author), Meijer, Sebastiaan (author), Jansen, S.J.T. (author)
Open data policies are increasingly being adopted by governments. However, civil servants find it challenging to comply with open data policies. Gaming can help civil servants to practise opening data and can change their behaviour to support the opening of more data. In this article, the effect of playing a game is evaluated in an experiment...
journal article 2020
document
Roungas, V. (author), Verbraeck, A. (author), Meijer, Sebastiaan (author)
Gaming simulations (games) are increasingly becoming the tool of choice for modeling and understanding the complexity of today's systems. This increased popularity has consequently revealed the weaknesses of games in several areas. These limitations range from inconsistencies on the game design to the unexploited explicit and tacit knowledge...
conference paper 2019
document
Roungas, V. (author), Meijer, Sebastiaan (author), Verbraeck, A. (author)
Thirty years of research on validation and verification have returned a plethora of methods and statistical techniques through methodological and case studies. It is, however, this abundance of methods and techniques that poses a major challenge. Due to time and budget constraints, it is impossible to apply all the available methods and...
journal article 2018
document
Roungas, V. (author), Meijer, Sebastiaan (author), Verbraeck, A. (author)
Simulations are the core of every railway system. Changes in the timetable and the infrastructure, or even in the internal processes of a railway company should be, and usually are, first tested through simulations. Given their significance and potential impact, simulations should be primarily validated; validation ensures-at least to some...
journal article 2018
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