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Eisma, Y.B. (author), Eijssen, Dirk (author), de Winter, J.C.F. (author)
This study explores how drivers of an automated vehicle distribute their attention as a function of environmental events and driving task instructions. Twenty participants were asked to monitor pre-recorded videos of a simulated driving trip while their eye movements were recorded using an eye-tracker. The results showed that eye movements are...
journal article 2022
document
Wijlens, R. (author), van Paassen, M.M. (author), Mulder, Max (author), Takamatsu, Atsushi (author), Makita, Mitsuhiro (author), Wada, Takahiro (author)
Without intervention the widespread adoption of autonomous vehicles could be compromised by an increased incidence of motion sickness compared to conventional cars. To investigate whether passengers' motion sickness can be reduced by manipulating an autonomous vehicle's accelerations on a fixed route without altering the travel time, a human...
journal article 2022
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Kolff, M.J.C. (author), van der El, Kasper (author), Pool, D.M. (author), van Paassen, M.M. (author), Mulder, Max (author)
The understanding of human responses to visual information in car driving tasks requires the use of system identification tools that put constraints on the design of data collection experiments. Most importantly, multisine perturbation signals are required, including a multisine road geometry, to separately identify the different driver...
journal article 2019
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Bazilinskyy, P. (author), Heisterkamp, Niels (author), Luik, Philine (author), Klevering, Stijn (author), Haddou, Assia (author), Zult, Michiel (author), Dialynas, G. (author), Dodou, D. (author), de Winter, J.C.F. (author)
A common limitation in human factors research is that vehicle simulators often lack perceptual fidelity. Video games, on the other hand, are becoming increasingly realistic and may be a promising tool for simulator-based human factors research. In this work, we explored whether an off-the-shelf video game is suitable for research purposes. We...
conference paper 2018
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Cleij, D. (author), Venrooij, J. (author), Pretto, P. (author), Pool, D.M. (author), Mulder, M. (author), Bülthoff, H.H. (author)
Motion cueing algorithms (MCA) are used in motion simulation to map the inertial vehicle motions onto the simulator motion space. To increase fidelity of the motion simulation, these MCAs are tuned to minimize the perceived incoherence between the visual and inertial motion cues. Despite time-invariant MCA dynamics the incoherence is not...
conference paper 2015
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Houtenbos, M. (author)
Given the high number of encounters in traffic and the low number of accidents in which these result, it can be concluded that road users are quite good at interacting safely. To achieve a better understanding of this interactive behaviour, this thesis focused on road users' expectancies. In an explorative study, the aspects road users mention...
doctoral thesis 2008
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Mulder, M. (author)
The research presented in this dissertation focuses on supporting drivers in the longitudinal control of their vehicle during car-following. The goal of the research is the human-centred development of a haptic gas pedal interface that comfortably supports drivers in maintaining a safe separation with a leading vehicle during car-following. Two...
doctoral thesis 2007
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