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Forouzandeh Shahraki, N. (author), Brembilla, E. (author), Nan, L. (author), Stoter, J.E. (author), Jakubiec, Alstan (author)
Optimizing the built environment via simulations of building models hinges on standardizing data acquisition. In this research, we put forward distinct levels of detail for geometry and material inputs, specifically tailored for indoor daylight applications. We primarily focus on understanding the uncertainties arising from imprecise...
journal article 2024
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Zhao, Junqiao (author), Ledoux, H. (author), Stoter, J.E. (author), Feng, Tiantian (author)
The Level-of-Detail (LOD) 2 building models defined in CityGML are used widely in three-dimensional (3D) city applications. Many of these applications demand valid solid-based geometry (closed 2-manifold), which is crucial for analytical and computational purposes. However, this condition is often violated in practice because of the way LOD2...
journal article 2018
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Stoter, J.E. (author), Ledoux, H. (author), Meijers, B.M. (author), Arroyo Ohori, G.A.K. (author)
This paper presents the problem of the current separate treatment of levels of detail in city models. We propose a solution, detail the main principles, and present our initial results on the approach. We conclude with work in progress and explain the benefits of our approach.
conference paper 2012