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Buyukaslih, I. (author), Isikdag, U. (author), Zlatanova, S. (author)
3D models of cities, visualised and exploded in 3D virtual environments have been available for several years. Currently a large number of impressive realistic 3D models have been regularly presented at scientific, professional and commercial events. One of the most promising developments is OGC standard CityGML. CityGML is object-oriented model...
conference paper 2013
document
Zlatanova, S. (author), Stoter, J. (author), Isikdag, U. (author)
3D standards have been developed throughout the years for many different purposes: visualisation (fast and realistic), data management (efficient storage), modelling (validity and topology) or data exchange (platform independence). The developers also vary from companies to international standardisation organisations that originated from CAD/BIM...
conference paper 2012
document
Isikdag, U. (author), Zlatanova, S. (author)
The Ubiquitous Computing and the Internet-of-Things concepts are gathering more attention day-by-day. In the near future networks of interconnected sensors that are monitoring the environment around us will start to generate enormous amounts of data. This newly emerging paradigm can be named as „Sensors Everywhere”. This new paradigm will lead ...
conference paper 2011
document
Hijazi, I. (author), Ehlers, M. (author), Zlatanova, S. (author), Isikdag, U. (author)
The development of semantic 3D city models has allowed for new approaches to town planning and urban management (Benner et al. 2005) such as emergency and catastrophe planning, checking building developments, and utility networks. Utility networks inside buildings are composed of pipes and cables located between ceilings and walls (examples of...
conference paper 2009
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