Searched for: subject%3A%22Computer%255C+Graphics%22
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Taklimi, Sam (author)
The objective of this project is to train a model that transforms a tree with its foliage into only its branch structure. This is achieved by employing machine-learning techniques, specifically Generative Adverserial Networks (GANs). By utilizing the proposed method, a predictive model is built that automatically minimizes its own error function...
bachelor thesis 2024
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Manda, Sebastian (author)
Trees are essential components of both real and digital environments. Therefore, it is important to have 3D models of trees that are of high quality and computationally efficient. One way to achieve this is by compressing a high-quality model using billboard rendering, which involves partitioning the tree into multiple planes to produce a...
bachelor thesis 2024
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Roşiu, Cristian (author)
Rendering accurate water reflections is crucial for achieving realism in computer graphics. Their integration with VR and AR technologies can further elevate experiences in sectors like education, engineering, and medicine. Even though various monoscopic reflection techniques exist they either demand substantial computational resources or cannot...
master thesis 2023
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Struijk, Casper (author)
This research proposes a new algorithm for mapping Normal Distribution Functions to Heightfields in order to answer its research question: ”Given an NDF, how can we generate a corresponding Heightfield using simple optimization algorithms?”. This research is important, as it helps us to gain a better understanding of how limited statistics-based...
bachelor thesis 2023
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Slotboom, Riley (author)
Simulating non-Euclidean geometry in virtual reality is of interest to a wide variety of fields of research. However it is still quite a challenge. Various methods are already known, but they vary greatly in performance and applicability. This paper compares some methods of rendering a non-Euclidean space. We focus on the order-5 square tiling...
bachelor thesis 2023
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Nierop, Jaden (author)
Digital watermarking has been used extensively in media in recent years. Yet, there are still relatively few techniques for watermarking 3D meshes. In this paper we implement a watermarking algorithm proposed by O. Benedens that encodes a bit string in the distribution of the normals of the faces of the mesh and investigate a method to improve...
bachelor thesis 2023
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Risseeuw, C.C. (author), Martinez Castro, J.F. (author), Barla, Pascal (author), Karana, E. (author)
conference paper 2023
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Wen, Minzhen (author), Guo, Baotong (author), Chen, Shanghuan (author), Hu, X. (author), Fan, Xuejun (author), Zhang, Kouchi (author), Fan, J. (author)
The (Ca, Sr) AlSiN₃:Eu²⁺(CSASN:Eu) red phosphor is widely used to improve color rendering of high-power phosphor-converted lighting diode (pc-WLED), but it is always unstable under high temperature and high humidity environments. Therefore, the studies on the temperature and humidity resistance of red phosphors and their aging mechanism have...
conference paper 2023
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Dumanlı, Ege (author)
Simulating visually compelling water is difficult especially in Augmented Reality environments where the water has to interact with the user’s surroundings. In this paper, implementations of reflections, refractions and transparency effects that are physically inaccurate but result in visually compelling water simulation in Augmented Reality...
bachelor thesis 2022
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Lungu, Alexandru (author)
This paper proposes a novel approach to visualizing events in sailing regattas, in a way that is engaging, informative and interactive to the users of the Sailing+ application. The approach used was to create two different types of visualizations for each type of event: artistic, which contains animations and effects such as depth of field, and...
bachelor thesis 2022
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Đào, Tan (author)
Spectral Monte-Carlo rendering can simulate advanced light phenomena (e.g., dispersion, caustics, or iridescence), but require significantly more samples compared to trichromatic rendering to obtain noise-free images. Therefore, its progressive variant typically exhibits an extreme amount of chromatic noise in early renders. To that end, we...
bachelor thesis 2022
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Westermann, Helena (author)
The following paper explores the use of chromostereopsis for the purpose of enhancing the perceived depth in photos. Contrary to previous work, this is achieved by using a continuous depth map as input and creating a natural-looking photo with enhanced depth even when viewed without any type of three dimension technology. This is the first...
bachelor thesis 2022
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Romeu Huidobro, Jorge (author)
Direct lighting calculation is an essential part of photorealistic rendering. Standard importance sampling techniques converge slowly in scenes where a light source is only visible through small openings as visibility is not considered. This problem is often addressed by manually placing light portals, marking the openings to the light. However,...
bachelor thesis 2022
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Wang, Linjun (author)
3D building models play an important role in many real-world applications. Different models are suitable for different application scenarios based on their levels of detail. LOD3 models with facade details are crucial for many applications, such as virtual reality and urban simulation. Currently, 3D building models with lower LOD are largely...
master thesis 2022
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Van Damme, Nathan (author), Ratz, Raphael (author), Marchal Crespo, L. (author)
Sensorimotor impairments of the hand after stroke can drastically reduce the ability to perform activities of daily living. Recently, there has been an increased interest in minimally supervised and unsupervised rehabilitation to increase therapy dosage and to complement conventional therapy. Several devices have been developed that are...
conference paper 2022
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Tavasszy, Matthias (author)
Global Illumination provides natural and more realistic illumination of a scene by simulating the bouncing of light between surfaces. Due to its complex nature, it still remains a challenge to simulate this effect with real-time frame rates even on modern-day hardware. Existing methods are noisy and either require extensive filtering or long...
master thesis 2021
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Jense, Riley (author)
Mirror anamorphosis is characterised by a distorted projection, where the combination of a mirror and a specific viewpoint lets the observer see the undistorted image. The use of this technique and complex perspective in general has gone from being niche to becoming mainstream. Raytracing poses itself as a solution to solving the math for such...
bachelor thesis 2021
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Simonov, Alex (author)
In this paper, we investigate the problem of segmenting the foreground objects from the known background. The target application is a setting where a large display serves as the backdrop for a scene. The method proposed in this paper solves this problem in two steps. We try to separate the foreground and the background with the modified...
bachelor thesis 2021
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Maček, Nejc (author)
Video-streaming services usually feature post-processing effects to replace the background. However, these often yield inconsistent lighting. Machine-learning-based relighting methods can address this problem, but, at real-time rates, are restricted to a low resolution and can result in an unrealistic skin appearance. Physically-based rendering...
master thesis 2021
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Jia, Zhoufan (author)
Suppose we have a target radiance distribution, a light source, and a plane for receiving light. How do we design a reflector that can give a similar result as the target radiance distribution? The inverse reflector problem is of high interest for light designers and related industries, such as lamp manufacture, headlight and street light design...
master thesis 2021
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