Searched for: subject%3A%22Games%22
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Odenwald, Kirsten (author)
Cultivated meat emerges as an innovative food product with the potential to address the challenges of the conventional meat industry. Moreover, the technology proves to be a potential option for consumers seeking to align with ethical considerations without altering their dietary preferences. Despite its promise, one significant barrier is...
master thesis 2024
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Dinklo, Constantijn (author)
Computation Fluid Dynamics (CFD) simulations are used in a diverse set of fields such as aerodynamics, automotive, biomedical engineering and wind impact. With the advancements in technology the scale of these simulations has increased significantly. This has resulted in \textit{massive} CFD simulations --- simulations that do not fully fit...
master thesis 2024
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Eickhoff, Jerrit (author)
Online gaming is the world’s largest entertainment industry by revenue, and supports over 3 billion consumers worldwide. Many of the world’s most popular online games must manage millions of concurrent players through a single unified service. Achieving performant and scalable online games is challenging. Online games are subject to stringent...
master thesis 2024
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Kroon, Lisa (author)
Problem definition<br/><br/>The healthcare sector faces escalating pressure due to its current inefficient practices in digital information exchange. The Integral Care Agreement (IZA) from the Ministry of Health, Welfare, and Sport (VWS) and overarching healthcare organizations is focused on creating a future-proof healthcare system. The Wegiz,...
master thesis 2024
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Ambagts, Janneke (author)
This master thesis addresses the challenge of project performance in the Civil Engineering (CE) sector, emphasizing the significance of collaboration, communication, and understanding among interdisciplinary project teams. Focusing on the role of empathy in contractor-client collaborations, the study investigates the potential impact of serious...
master thesis 2024
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de Britto Heemskerk, Roderick (author)
Intention aware routing system is a route-planning algorithm for electric vehicles that minimizes overall travel time by taking into consideration congestion at charging stations. This thesis extends this algorithm to allow choices to be made based on prices at charging stations. The goal of this thesis is to find a way to minimize maximum...
bachelor thesis 2024
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den Haan, Robert-Jan (author), Biemond, Bouke (author), Baart, F. (author)
Salt intrusion is a growing problem in many deltas around the world. During periods with low river discharges, salinity upstream in a delta increases and affects freshwater availability, ecology, and other delta functions. For example, in the Rhine-Meuse estuary (the Netherlands), brackish water can reach drinking water intakes about 40 km from...
abstract 2024
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Siebinga, O. (author), Zgonnikov, A. (author), Abbink, D.A. (author)
Traffic interactions between merging and highway vehicles are a major topic of research, yielding many empirical studies and models of driver behaviour. Most of these studies on merging use naturalistic data. Although this provides insight into human gap acceptance and traffic flow effects, it obscures the operational inputs of interacting...
journal article 2024
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Peters, L. (author), Bajcsy, Andrea (author), Chiu, Chih Yuan (author), Fridovich-Keil, David (author), Laine, Forrest (author), Ferranti, L. (author), Alonso-Mora, J. (author)
Contingency planning, wherein an agent generates a set of possible plans conditioned on the outcome of an uncertain event, is an increasingly popular way for robots to act under uncertainty. In this work we take a game-theoretic perspective on contingency planning, tailored to multi-agent scenarios in which a robot's actions impact the...
journal article 2024
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Fokkink, R.J. (author), de Munnik, J.C. (author)
We extend the notion of boycotts between players in cooperative games to boycotts between coalitions. We prove that convex games offer a proper setting for studying these games. Boycotts have a heterogeneous effect. Individual players that are targeted by many-on-one boycotts suffer most, while non-participating players may actually benefit...
journal article 2024
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Freese, M. (author), Lukosch, H.K. (author)
Background: In a world of ever-increasing complexity, organizations and people have an ever-increasing need for support systems that help them understand and shape the world around them. While simulation game design derived from the very idea to propose an instrument able to address complexity, seminal approaches dealt with a different level...
journal article 2024
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van Haaften, M.A. (author), Lefter, I. (author), van Kooten, O. (author), Brazier, F.M. (author)
Simplifications of the real world affect the validity and reliability of gaming simulations. This challenges the application of gaming simulations as an instrument for experiential learning, reflective practices and data collection. This study investigates the effects of simplification on extracting tacit knowledge from human behavior by...
journal article 2024
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Ananduta, W. (author), Grammatico, S. (author)
We formulate for the first time the economic dispatch problem among prosumers in an integrated electrical and gas distribution system (IEGDS) as a game equilibrium problem. Specifically, by approximating the nonlinear gas-flow equations either with a mixed-integer second-order cone (MISOC) or a piecewise affine (PWA) model and by assuming...
journal article 2024
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Bombelli, A. (author), Atasoy, B. (author), Fazi, S. (author), Boschma, D. (author)
This book serves as a comprehensive roadmap for navigating the realm of Operations Research (OR). From laying down fundamental mathematical principles to crafting precise modeling techniques and their solution methods, it culminates in a panoramic view of OR models mirroring real-world operations. Delving into diverse applications-from...
book 2024
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Frens, J.C. (author), Bekebrede, G. (author), Quist, J.N. (author)
In order to support transition to a circular economy, visions and strategies need to be developed for which participatory backcasting can be used. This paper reports on the effects of using serious games as a possible supporting (social) engagement and design tool for vision development in participatory backcasting and has been applied to...
journal article 2024
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de Munnik, Hans (author)
Almost everyone is familiar with games such as poker and checkers, but games can also be found in non-entertaining settings, such as competing companies in a market or conflict resolutions between countries. However, what happens when players want to avoid working together? This thesis provides two game-theoretical models of boycotts based on...
master thesis 2023
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Żurawska, Paulina (author)
Serious Games can be used for many purposes, including studying complex, socio-technical systems. They are claimed to provide new opportunities by bringing different knowledge and fields of expertise to the table. Combined with simulations that allow for observation of the evolving infrastructure under deeply uncertain conditions, they have the...
master thesis 2023
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van Leiden, Jarno (author)
Climate change is intensifying severe weather and flood hazards, putting riverfront residents at growing risk. Although existing public flood defences like dikes and nature-based solutions offer protection, recent events like those in Limburg in 2021 highlight the need to address flood risk at the homeowner level. With the expectation that...
master thesis 2023
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Frens, Joline (author)
Due to the ecological consequences and increased resource insecurity caused by the depletion of natural resources of the incumbent linear economy, the Netherlands aims for a fully circular economy in 2050. To guide this transition from a linear to circular economy, strategies need to be made. An approach which enables actors to create these...
master thesis 2023
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Lee, Thijme (author)
This master's thesis explores the potential of persuasive games for addressing challenges in multiactor systems. For many multi-actor system problems, the different actors need to take action to handle these problems. Persuasive gaming is proposed as a method that can stimulate taking action. This thesis identifies a gap in the applicability of...
master thesis 2023
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