Searched for: subject%3A%22Serious%255C+gaming%22
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den Haan, Robert-Jan (author), Biemond, Bouke (author), Baart, F. (author)
Salt intrusion is a growing problem in many deltas around the world. During periods with low river discharges, salinity upstream in a delta increases and affects freshwater availability, ecology, and other delta functions. For example, in the Rhine-Meuse estuary (the Netherlands), brackish water can reach drinking water intakes about 40 km from...
abstract 2024
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Bombelli, A. (author), Atasoy, B. (author), Fazi, S. (author), Boschma, D. (author)
This book serves as a comprehensive roadmap for navigating the realm of Operations Research (OR). From laying down fundamental mathematical principles to crafting precise modeling techniques and their solution methods, it culminates in a panoramic view of OR models mirroring real-world operations. Delving into diverse applications-from...
book 2024
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Hermsen, P.E.A. (author), van Dommelen, S. (author), Hueso Espinosa, P. (author)
Are you witnessing students facing concerns, difficulties, and problems throughout their educational journey? Perhaps you know PhDs, lecturers, or support staff who encounter challenges in their educational, research, or teaching paths. Openly addressing these issues can prove beneficial in all of these scenarios! While coaching is a potential...
conference paper 2023
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Poot, Charlotte C. (author), de Boer, Jasmijn (author), Goto, L. (author), van de Hei, Susanne J. (author), Chavannes, N.H. (author), Visch, V.T. (author), Meijer, Eline (author)
Objective: This study aimed to design a persuasive game, using objective adherence data, to motivate people with asthma to adhere to their medication regimen. Methods: A participatory user-centered design approach was employed, involving end-users and other stakeholders throughout the study. The approach consisted of four phases. Semi...
journal article 2023
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Christiansen, L.V.C. (author), Bharosa, Nitesh (author), Janssen, M.F.W.H.A. (author)
As the development of quantum computers advances, actors relying on public key infrastructures (PKI) for secure information exchange are becoming aware of the disruptive implications. Currently, governments and businesses employ PKI for many core processes that may become insecure or unavailable when quantum computers break the cryptographic...
conference paper 2023
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Freese, M. (author), van Vliet, Karen (author)
Organizations will go through great lengths to prevent accidents from occurring. This is shown in the implementation of safety management systems in which all procedures are captured describing how work can be done safely. Stopping the work is seen as one of the last barriers in risk management. Our theoretical analyses and conducted interviews...
conference paper 2023
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Freese, M. (author), Bekebrede, G. (author)
Cards for Biosafety is a serious game, which was developed as part of a national research project. The aim of this game is to let young biotechnology researchers learn about risks and mitigation measures in different biotechnology environments. To evaluate the game and its learning objective, an online questionnaire was developed and distributed...
conference paper 2023
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Pruyn, J.F.J. (author)
In search of a way to bring back the positive aspects of an internship into the curriculum, TU Delft identified serious games as a potential solution. The literature studied showed that games could increase motivation and understanding, leading to improve knowledge retention. This paper has brought these insights together in a framework...
journal article 2023
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Kermavnar, T. (author), Visch, V.T. (author), Desmet, P.M.A. (author)
Background: The COVID-19 pandemic introduced an urgent need for effective strategies to disseminate crucial knowledge and improve people’s subjective well-being. Complementing more conventional approaches to knowledge dissemination, game-based interventions were developed to create awareness and educate people about the pandemic, hoping to...
journal article 2023
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Chen, Weilun (author), Hoogerwaard, Conchita Martin (author), Lim, Jeffrey (author), Polderdijk, Tim (author), Saveur, Tom (author), Wali, Asror (author), Brinkman, Suzanne (author), van der Ham, Ineke J.M. (author), Bidarra, Rafael (author)
Mostly, restorative environments, like parks and forests, are only thought of in the real world. However, one can wonder whether their restorative effects translate to a virtual world; and whether the environment itself makes any difference. In order to assess the possible translation of restorative properties from the real world to a virtual...
conference paper 2023
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Mittal, A. (author), Scholten, L. (author), Kapelan, Z. (author)
Urban water management (UWM) is a complex problem characterized by multiple alternatives, conflicting objectives, and multiple uncertainties about key drivers like climate change, population growth, and increasing urbanization. Serious games are becoming a popular means to support decision-makers who are responsible for the planning and...
journal article 2022
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Kniestedt, I. (author), Lefter, I. (author), Lukosch, Stephan (author), Brazier, F.M. (author)
Although games are frequently described as ‘engaging’, what this means exactly continues to be subject of debate in game literature. Engagement is often defined through related concepts like immersion and positive emotions. However, this neglects the fact that applied games aim to provide more than an entertaining experience, and that engagement...
journal article 2022
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Lange, K.P.H. (author), Korevaar, G. (author), Oskam, I. F. (author), Herder, P.M. (author)
This study furthers game-based learning for circular business model innovation (CBMI), the complex, dynamic process of designing business models according to the circular economy principles. The study explores how game-play in an educational setting affects learning progress on the level of business model elements and from the perspective of six...
journal article 2022
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Di Staso, D. (author), Mulder, I. (author), Janssen, M.F.W.H.A. (author), Kleiman, F. (author)
Open data can support the creation of new services, facilitate research, and provide insights into everyday issues affecting citizens. Although public administrations are making efforts to create sustainable and inclusive open data systems, there is limited capacity to identify suitable datasets, clean, release, and reuse them. Serious games...
journal article 2022
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Freese, M. (author), Tiemersma, S.A. (author), Verbraeck, A. (author)
As part of a Dutch Science Foundation project called T-TRIPP, the authors developed the serious game Cards for Biosafety. The aim of Cards for Biosafety is to let young biotechnology researchers learn more about biosafety. Analyses of workshops with researchers from the biotechnology domain as well as results of interviews with several biosafety...
conference paper 2022
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Kniestedt, I. (author), Lukosch, Stephan (author), van der Kuil, Milan (author), Lefter, I. (author), Brazier, F.M. (author)
Whereas entertainment games are capable of creating deeply rewarding and emotional experiences, applied game projects often result in products that, while potentially effective, are lacking in many other aspects of the user experience. This may be due to the fact that the focus of most design approaches for applied games lies primarily on the...
conference paper 2022
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Bolijn, Hidde (author), Li, Martin (author), Reurink, Andries (author), van Rijn, Cas (author), Bidarra, Rafael (author)
Many people think of reforestation projects as one-dimensional, simply consisting of planting trees. In reality, a reforestation project takes into account a wide variety of factors, of which the three most important are improving soil quality, reducing fire hazard, and ensuring the prosperity of the community. We posit that a simplistic view on...
conference paper 2022
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Kleiman, F. (author)
Data is needed for a government to function, and civil servants generate data that can be opened. However, this data is not always publicly available. Governments open their data to meet societal needs to increase transparency, accountability, stimulate participation and innovation. The opening of governmental data can be seen as a source of...
doctoral thesis 2021
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Fonseca, Xavier (author)
This thesis broadens current understanding of how location-based games can promote meaningful social interaction in citizens' own neighbourhoods. It investigates social cohesion and the role of social interaction to its promotion, delves into which requirements users have for playing in their neighbourhood and with its citizens, and takes a...
doctoral thesis 2021
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Kniestedt, I. (author), Gómez Maureira, Marcello A. (author), Lefter, I. (author), Lukosch, Stephan (author), Brazier, F.M. (author)
Validation of serious games tends to focus on evaluating their design as a whole. While this helps to assess whether a particular combination of game mechanics is successful, it provides little insight into how individual mechanics contribute or detract from a serious game's purpose or a player's game experience. This study analyses the effect...
journal article 2021
Searched for: subject%3A%22Serious%255C+gaming%22
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