Searched for: subject:"interaction"
(1 - 8 of 8)
document
Lukosch, H.K. (author), Lukosch, S.G. (author), Hoermann, Simon (author), Lindeman, Robert W. (author)
Fidelity of games as a concept describes the level of representation of, or accordance with reality. The level of fidelity has influence on the interaction between player and game. Our study discusses the outcomes of a literature study and three cases with the goal to propose a comprehensive framework of game fidelity. This framework could...
conference paper 2019
document
Miedema, Nico Arjen (author), Vermeer, Jop (author), Lukosch, S.G. (author), Bidarra, Rafael (author)
In recent years, many promising developments have taken place around augmented, virtual and mixed-reality technology. One could wonder whether these technologies can be combined to yield a mix of video games and sports, involving physical activities previously deemed impossible: creating a superhuman sport. This work investigates how mixed...
conference paper 2019
document
Numan, Nels (author), Kolster, Ayla (author), Hoogerwerf, Niels (author), Kreynen, Bernd (author), Romeijnders, Jeanique (author), Heinsohn Huala, Tomas (author), Salamon, Nestor Z. (author), Balint, J.T. (author), Lukosch, S.G. (author), Bidarra, Rafael (author)
Superhuman sports (SHS) is a field where technological augmentations of human abilities and environment are combined to play a new and exciting sport. SHS make use of artificial senses or virtual reality to create a new experience that involves physical fitness and skills. Star Tag aims to combine these aspects with an engaging audience...
conference paper 2019
document
Slingerland, G. (author), Lukosch, S.G. (author), Comes, M. (author), Brazier, F.M. (author)
Resilient communities are an important prerequisite to reach urban resilience. In such communities, citizens need to be able to participate for improving liveability and safety of their environment. The playable city, where participation is key, provides the environment for this process to unfold. This paper researches requirements for the...
conference paper 2019
document
dos Santos Fonseca, F.X. (author), Lukosch, S.G. (author), Lukosch, H.K. (author), Tiemersma, S.A. (author), Brazier, F.M. (author)
Challenging neighbourhoods in large cities most often lack social coherence. Meaningful social interaction between citizens in such neighbourhoods is needed to increase coherence, and games may be a means to this end. This paper reflects on the structure of a dedicated game design workshop with teenagers from 12 to 16 years of age designed to...
abstract 2017
document
Cidota, M.A. (author), Lukosch, S.G. (author), Dezentje, P (author), Bank, PJM (author), Lukosch, H.K. (author), Clifford, RMS (author)
For a better understanding of how different disorders affect motor function, a uniform, standardized and objective evaluation is a desirable goal for the clinical community. We explore the potential of Augmented Reality (AR) combined with serious gaming and free hand tracking to facilitate objective, cost-effective and patient-friendly methods...
journal article 2016
document
Lukosch, S.G. (author), Poelman, R. (author), Akman, O. (author), Jonker, P.P. (author)
This paper introduces a novel gesture-based interface for crime scene investigation. The interface is part of a mediated reality system in which remote collaboration is supported. Requirements elicited from interviews and interactive sessions showed that our gesture-based user interface is effective in operating a 3D interface and allows the...
conference paper 2012
document
Schümmer, T. (author), Lukosch, S.G. (author)
When considering the principles for eXtreme Programming, distributed eXtreme Programming, especially distributed pair programming, is a paradox predetermined to failure. However, global software development as well as the outsourcing of software development are integral parts of software projects. Hence, the support for distributed pair...
journal article 2009
Searched for: subject:"interaction"
(1 - 8 of 8)