Arthur Guijt
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4 records found
1
In a parallel EA one can strictly adhere to the generational clock, and wait for all evaluations in a generation to be done. However, this idle time limits the throughput of the algorithm and wastes computational resources. Alternatively, an EA can be made asynchronous parallel. However, EAs using classic recombination and selection operators (GAs) are known to suffer from an evaluation time bias, which also influences the performance of the approach. Model-Based Evolutionary Algorithms (MBEAs) are more scalable than classic GAs by virtue of capturing the structure of a problem in a model. If this model is learned through linkage learning based on the population, the learned model may also capture biases. Thus, if an asynchronous parallel MBEA is also affected by an evaluation time bias, this could result in learned models to be less suited to solving the problem, reducing performance. Therefore, in this work, we study the impact and presence of evaluation time biases on MBEAs in an asynchronous parallelization setting, and compare this to the biases in GAs. We find that a modern MBEA, GOMEA, is unaffected by evaluation time biases, while the more classical MBEA, ECGA, is affected, much like GAs are.
Model-Based Evolutionary Algorithms (MBEAs) can be highly scalable by virtue of linkage (or variable interaction) learning. This requires, however, that the linkage model can capture the exploitable structure of a problem. Usually, a single type of linkage structure is attempted to be captured using models such as a linkage tree. However, in practice, problems may exhibit multiple linkage structures. This is for instance the case in multi-objective optimization when the objectives have different linkage structures. This cannot be modelled sufficiently well when using linkage models that aim at capturing a single type of linkage structure, deteriorating the advantages brought by MBEAs. Therefore, here, we introduce linkage kernels, whereby a linkage structure is learned for each solution over its local neighborhood. We implement linkage kernels into the MBEA known as GOMEA that was previously found to be highly scalable when solving various problems. We further introduce a novel benchmark function called Best-of-Traps (BoT) that has an adjustable degree of different linkage structures. On both BoT and a worst-case scenario-based variant of the well-known MaxCut problem, we experimentally find a vast performance improvement of linkage-kernel GOMEA over GOMEA with a single linkage tree as well as the MBEA known as DSMGA-II.
Order Acceptance and Scheduling with Sequence-Dependent Setup Times
A New Memetic Algorithm and Benchmark of the State of the Art
The Order Acceptance and Scheduling (OAS) problem describes a class of real-world problems such as in smart manufacturing and satellite scheduling. This problem consists of simultaneously selecting a subset of orders to be processed as well as determining the associated schedule. A common generalization includes sequence-dependent setup times and time windows. We propose a novel memetic algorithm for this problem, called Sparrow. It comprises a hybridization of biased random key genetic algorithm (BRKGA) and adaptive large neighbourhood search (ALNS). Sparrow integrates the exploration ability of BRKGA and the exploitation ability of ALNS. On a set of standard benchmark instances, this algorithm obtains better-quality solutions with runtimes comparable to state-of-the-art algorithms. To further understand the strengths and weaknesses of these algorithms, their performance is also compared on a set of new benchmark instances with more realistic properties. We conclude that Sparrow is distinguished by its ability to solve difficult instances from the OAS literature, and that the hybrid steady-state genetic algorithm (HSSGA) performs well on large instances in terms of optimality gap, although taking more time than Sparrow.