A.N.M. Heemels
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Composing Light
Designing Freeform lenses for illumination applications using algorithmic differentiation
We propose a method for optimizing the geometry of a freeform lens to redirect the light emitted from an extended source into a desired irradiance distribution. We utilize a gradient-based optimization approach with MITSUBA 3, an algorithmic differentiable non-sequential ray tracer that allows us to obtain the gradients of the freeform surface parameters with respect to the produced irradiance distribution. To prevent the optimizer from getting trapped in local minima, we gradually increase the number of degrees of freedom of the surface by using Truncated Hierarchical B-splines (THB-splines) during optimization. The refinement locations are determined by analyzing the gradients of the surface vertices. We first design a freeform using a collimated beam (zero-etendue source) for a complex target distribution to demonstrate the method’s effectiveness. Then, we demonstrate the ability of this approach to create a freeform that can project the light of an extended Lambertian source into a prescribed target distribution.
When redistributing the light emitted by a source into a prescribed irradiance distribution, it is not guaranteed that, given the source and optical constraints, the desired irradiance distribution can be achieved.We analyze the problem by assuming an optical black box that is shift-invariant, meaning that a change in source position does not change the shape of the irradiance distribution, only its position. The irradiance distribution we can obtain is then governed by deconvolution. Using positive-definite functions and Bochner s theorem, we provide conditions such that the irradiance distribution can be realized for finite etendue sources.We also analyze the problem using optimization, showing that the result heavily depends on the chosen source distribution.
Algorithmic differentiable ray tracing is a new paradigm that allows one to solve the forward problem of how light propagates through an optical system while obtaining gradients of the simulation results with respect to parameters specifying the optical system. Specifically, the use of algorithmically differentiable non-sequential ray tracing provides an opportunity in the field of illumination engineering to design complex optical system. We demonstrate its potential by designing freeform lenses that project a prescribed irradiance distribution onto a plane. The challenge consists in finding a suitable surface geometry of the lens so that the light emitted by a light source is redistributed into a desired irradiance distribution. We discuss the crucial steps allowing the non-sequential ray tracer to be differentiable. The obtained gradients are used to optimize the geometry of the freeform, and we investigate the effectiveness of adding a multi-layer perceptron neural network to the optimization that outputs parameters defining the freeform lens. Lenses are designed for various sources such as collimated beams or point sources, and finally, a grid of point sources approximating an extended source. The obtained lens designs are finally validated using the commercial non-sequential ray tracer LightTools.