ZS

Zary Segall

Authored

11 records found

Multishelf

An experiment in peer-to-peer infomediation

We describe the architecture and the implementation of Multishelf-a decentralized peer-to-peer infomediator. Multishelf was designed and built during a ten-week senior software methodology course using the Proem peer-to-peer platform. We discuss the infomediation problem, present ...

When peer-to-peer comes face-to-face

Collaborative peer-to-peer computing in mobile ad-hoc networks

This paper motivates and describes the notion of mobile ad-hoc information systems. Such a system consists of a decentralized and self-organizing network of autonomous, mobile devices that interact as peers. Connectivity is determined by distance between devices; as hosts change ...

Close encounters

Supporting mobile collaboration through interchange of user profiles

This paper introduces the notion of profile-based cooperation as a way to support awareness and informal communication between mobile users during chance encounters. We describe the design of Proem, a wearable system for profile-based cooperation that enables users to publish and ...

When cyborgs meet

Building communities of cooperating wearable agents

This paper introduces the notion of a Wearable Community as a group of wearable users who cooperate for their mutual benefit. In such a community, wearable computers act as personal agents on behalf of and in the interest of their 'owners'. These agents are goal-directed and will ...

NETMAN

The design of a collaborative wearable computer system

This paper presents a wearable groupware system designed to enhance the communication and cooperation of highly mobile network technicians. It provides technicians in the field with the capabilities for real-time audio-conferencing, transmission of video images back to the office ...

Wearable communities

Augmenting social networks with wearable computers

The significant aspects of WearCom design methodology that permits rapid prototyping of wearable communites to facilitate community building are discussed. Wearable communities enhance personal computing with continuously worn, intelligent assistants that augment memory, intellec ...
This paper describes a framework for managing and distributing trust information in a community of mobile and wearable computer users. Trust information in the form of reputations are used to aid users during their social interactions with the rest of the community.@en
This paper reports on an empirical study aimed at evaluating the utility of a reality-augmenting telepointer in a wearable videoconference system. Results show that using this telepointer a remote expert can effectively guide and direct a field worker's manual activities. By anal ...
There is a growing interest in a class of systems having dynamic and adaptable properties. In this paper we discuss our work on one subclass of such systems, that of wearable computers. In particular, our interest is in the software organization necessary to build wearable comput ...
This paper presents a collaborative wearable system based on the notion of remote sensing. Remote sensing lets users of wearable or stationary computers perceive a remote environment through the sensors of a remote wearable computer. We describe a concrete system with remote sens ...
This paper describes a wearable computing system for monitoring and controlling of 'intelligent' environments. The main components of the system are (1) an open, expandable service model for the description of functionality provided by environments; (2) a self-Adapting wearable c ...