I. Pađen
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4 records found
1
Due to lack of information and long geometry generation times, tree geometries are usually oversimplified or even ignored in Computational Fluid Dynamic (CFD) simulations that predict wind and pollutant dispersion in urban areas. Nevertheless, trees are known to impact local wind patterns and air quality levels. Thus, in this paper we explore the effects that tree models automatically reconstructed at diverse Level of Detail (LoD) (1, 2 and 3) have in numerical wind predictions. We address this by comparing the non-dimensional velocity magnitude differences between simulations with multiple tree LoDs. To further understand these differences in changing environmental contexts we use three morphologies: an isolated tree, an idealized street, canyon, and a real urban geometry from Rotterdam, The Netherlands The numerical results show that the velocity magnitude differences between the cases with LoD1 tree models and those with LoD2 tree models can be over 1.0 m/s while the differences between LoD2 and LoD3 cases are rather limited, usually lower than 0.2 m/s. Consequently, through this study we highlight the importance of using tree models in LoD2 or LoD3 at least for CFD simulations of wind flows in urban areas. To further support this conclusion we also analyze the impact of changing wind directions and tree Leaf Area Density (LAD) values in the impact of tree LoDs on wind. The differences found in this work linked to the level of realism in your tree models can support future studies where researchers want to make an informed choice.
Climate change and urbanization rates are transforming urban environments, making the use of 3D city models in computational fluid dynamics (CFD) a fundamental ingredient to evaluate urban layouts before construction. However, current geometries used in CFD simulations tend to be built by CFD experts to test specific cases, most of the times oversimplifying their designs due to lack of information or in order to reduce complexity. In this work we explore what are the effects of oversimplifying geometries by comparing wind simulations of different level of detail geometries. We use semantic 3D city models automatically built and adjust them to their suitable use in CFD. For the first test, we explore wind simulations within a troublesome section of the TUDelft campus, the passage next to the EWI building (the tallest building in our domain), where the use of 3D city model variants show how differences in geometry and surface properties affect local wind conditions. Finally we analyze what these differences in velocity magnitude could mean for practitioners in terms of pedestrian wind comfort.