FP
Flora Poppelaars
9 records found
1
Authored
Design for divestment in a circular economy
Stimulating voluntary return of smartphones through design
For the transition toward a circular economy, it is essential that products are returned for reuse, refurbishing or recycling. In order to address the lack of literature on the topic from a user perspective, this paper explores how users can be stimulated to return used smartphon
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Let It Go
Designing the Divestment of Mobile Phones in a Circular Economy from a User Perspective
In a circular economy, the collection of devices is essential to enable reuse, refurbishment, remanufacturing and/or recycling at a system level. Yet, even though collection programmes are in place, users often store their mobile phones after use. This dissertation provides a bet
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Design for customer engagement in the transition to a circular economy
A case study in Senseo coffee machines
This report is a graduation thesis for the master Integrated Product Design at the Delft University of Technology. Carried out in collaboration with Philips Design in the Netherlands. The project is about how to engage consumers in the transition from a linear towards a circular
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Creating a Design Tool: Designing for the End-of-Use Consumer Experience in a Circular Economy
A design tool that enables designers to understand the current consumer experiences and design new experiences for the end-of-use of circular products
This report provides an analysis of the consumer experience at the end-of-use phase of a product. The study in this report focussed on the consumer-product relationship: how this plays a role in the process of product detachment, and what this means for products at the end-of-use
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A Cooperative Phone Return Experience
How nature inspires solving circular challenges
Mobile phones are one of the most ubiquitous devices in our lives. The ever-growing demand for mobile phones and rapid upgrade patterns, gives mobile phones an unsustainable linear character, with a big contribution to e-waste. This study is about stimulating consumers to return
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Does Access Trump Ownership?
Exploring Consumer Acceptance of Access-Based Consumption in the Case of Smartphones
Value creation in a circular economy is based on products being returned after use. In the case of smartphones, most are never returned and tend to be kept in drawers. Smartphone access services (e.g., leasing or upgrade) have been experimented with in the Netherlands but have be
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The aim of this project was to design an end-of-use experience in a circular economy for the Apple iPhone. The main challenge was to find out what the obstacles were at the end-of-use. During this research it became clear that many consumers don’t do anything with their old phone
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The (il)logic of ownership
Exploring alternative commercial offers for mobile devices
Recent experience has clearly shown that mobile devices such as smartphones and tablets are difficult to get back from customers to close loops through current end-of-pipe collection solutions. This paper explores the potential of a shift in business logic away from ownership as
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Contributed
Design for customer engagement in the transition to a circular economy
A case study in Senseo coffee machines
This report is a graduation thesis for the master Integrated Product Design at the Delft University of Technology. Carried out in collaboration with Philips Design in the Netherlands. The project is about how to engage consumers in the transition from a linear towards a circular
...
Creating a Design Tool: Designing for the End-of-Use Consumer Experience in a Circular Economy
A design tool that enables designers to understand the current consumer experiences and design new experiences for the end-of-use of circular products
This report provides an analysis of the consumer experience at the end-of-use phase of a product. The study in this report focussed on the consumer-product relationship: how this plays a role in the process of product detachment, and what this means for products at the end-of-use
...
A Cooperative Phone Return Experience
How nature inspires solving circular challenges
Mobile phones are one of the most ubiquitous devices in our lives. The ever-growing demand for mobile phones and rapid upgrade patterns, gives mobile phones an unsustainable linear character, with a big contribution to e-waste. This study is about stimulating consumers to return
...
A Cooperative Phone Return Experience
How nature inspires solving circular challenges
Mobile phones are one of the most ubiquitous devices in our lives. The ever-growing demand for mobile phones and rapid upgrade patterns, gives mobile phones an unsustainable linear character, with a big contribution to e-waste. This study is about stimulating consumers to return
...
A Cooperative Phone Return Experience
How nature inspires solving circular challenges
Mobile phones are one of the most ubiquitous devices in our lives. The ever-growing demand for mobile phones and rapid upgrade patterns, gives mobile phones an unsustainable linear character, with a big contribution to e-waste. This study is about stimulating consumers to return
...
The aim of this project was to design an end-of-use experience in a circular economy for the Apple iPhone. The main challenge was to find out what the obstacles were at the end-of-use. During this research it became clear that many consumers don’t do anything with their old phone
...